Command Quick Reference

Numbers

3DFace

Draws a single mesh face.

Toolbar Menu

Mesh Creation
STL Tools

Mesh

Polygon Mesh Primitives >

3-D Face

3View

Set up a three-viewport workspace.

Toolbar Menu

Viewport Layout

View

Viewport title

Viewport Layout >

3 Viewports

4View

Set up a four-viewport workspace.

Toolbar Menu

Standard
Viewport Layout

View >

Viewport title >

Viewport Layout >

4 Viewports

A

About

Displays Rhino version and license information.

Toolbar Menu

Not on toolbars.

Help

About Rhinoceros

AcadSchemes

Edit AutoCAD export schemes.

AddGuide

Add temporary infinite guide / construction line.

AddNextU

Add the next control point in the u direction to the selection.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Add Next U

AddNextV

Add the next control point in the v direction to the selection.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Add Next V

AddNgonsToMesh

Converts regions of connected coplanar welded faces into Ngons.

AddPrevU

Add the previous control point in the u direction to the selection.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Add Previous U

AddPrevV

Add the previous control point in the v direction to the selection.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Add Previous V

AddToGroup

Add an object to a selected group.

Toolbar Menu

Grouping

Edit

Groups >

Add To Group

Alerter

Open the Alerter options page.

Toolbar Menu

Utilities

Tools

Options

Alerter

Align

Lines up bounding boxes of objects.

Toolbar Menu

Align and Distribute

Main

Main2

Transform

Transform

Align

AlignMeshVertices

Forces mesh vertices to the same location.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Align Mesh Vertices

AlignProfiles

Line up one curve to another.

Angle

Report the angle between two picked or defined lines.

Toolbar Menu

Analyze

Analyze

Angle

ApplyBoxMapping

Add a box texture mapping channel to an object.

ApplyCrv

Wrap a curve onto a surface.

Toolbar Menu Alias

Curve from Object

Curve

Curve from Objects >

Apply UV Curves

ApplyCurves

ApplyCustomMapping

Add a custom texture mapping channel to an object.

ApplyCylindricalMapping

Add a cylindrical texture mapping channel to an object.

ApplyMesh

Fit a mesh that matches a source mesh onto a surface.

Toolbar Menu

Mesh Tools

Mesh

Apply to Surface

ApplyMeshUVN

Wrap meshes and points onto a surface.

Toolbar Menu

Mesh Tools

Mesh

Apply Mesh UVN

ApplyPlanarMapping

Add a planar texture mapping channel to an object.

ApplySphericalMapping

Add a spherical texture mapping channel to an object.

ApplySurfaceMapping

Add a surface texture mapping channel to an object.

ArcBlend

Create an arc blend curve between two curves.

Toolbar Menu

Curve Tools

Curve

Blend Curves >

Arc Blend

Arc

Draw an arc with options for center, start, angle, and direction.

Toolbar Menu


Arc
Curve Drawing
Main
Main1

Curve

Arc >

<Options>

AreaCentroid

Report and marks an object's area centroid.

Toolbar Menu

Analyze
Mass Properties

Analyze

Mass Properties >

Area Centroid

AreaMoments

Report an object's area moments of inertia.

Toolbar Menu

Mass Properties

Analyze

Mass Properties >

Area Moments

Area

Report an object's area.

Toolbar Menu

Mass Properties

Analyze

Mass Properties >

Area

Array

Copy and space objects in columns, rows, and levels.

Toolbar Menu

Array

Main

Main1
Transform

Transform

Array >

Rectangular

ArrayCrv

Copy and space objects along a curve.

Toolbar Menu

Array

Transform

Array >

Along Curve

ArrayCrvOnSrf

Copy and space objects along a curve on a surface.

Toolbar Menu

Array

Transform

Array >

Along Curve on Surface

ArrayHole

Copy and space holes in rows and columns.

Toolbar Menu

Holes
Solid Tools

Solid

Solid Edit Tools >

Holes >

Array Hole

ArrayHolePolar

Copy and space holes around a central location.

Toolbar Menu

Holes
Solid Tools

Solid

Solid Edit Tools >

Holes >

Array Hole Polar

ArrayLinear

Copy and space objects in a single direction.

Toolbar Menu

Array

Transform

Array >

Linear

ArrayPolar

Copy and space objects around a central location.

Toolbar Menu

Array

Transform

Transform

Array >

Polar

ArraySrf

Copy and space objects in rows and columns on a surface.

Toolbar Menu

Array

Transform

Array >

Along Surface

Arrowhead

Create or remove an arrowhead on a curve.

Toolbar Menu

Annotate

Not on menus.

AssignBlankTexture

Assign texture names to objects.

AttachGHSData

Add GHS (General HydroStatics) information to objects.

Toolbar Menu

Utilities

Tools

Attach GHS Data

Audit3dmFile

Checks a Rhino 3dm file which is not currently opened for errors and lists the contents.

Toolbar Menu

Diagnostics

Analyze

Diagnostics >

Audit 3DM File

Audit

Checks the current Rhino model for errors.

Toolbar Menu

Diagnostics

Analyze

Diagnostics >

Audit

Autosave

Save the current model to a backup file.

Toolbar Menu

File

Not on menus.

B

BackgroundBitmap

Manage a background image in a viewport.

Toolbar Menu

Background Bitmap

View

Background Bitmap >

<Options>

Bake

Combine an object's textures and decals into a single bitmap file and assign that bitmap as object's texture.

Bend

Deform objects along an arc.

Toolbar Menu

Deformation Tools

Transform

Transform

Bend

Blend

Connect two curves maintaining continuity.

BlendCrv

Connect two curves with continuity control.

Toolbar Menu

Curve Tools

Curve From Object

Curve

Blend Curves >

Adjustable Curve Blend

BlendEdge

Create a surface between polysurface edges maintaining continuity.

Toolbar Menu

Solid Tools

Solid

Fillet Edge >

Blend Edge

BlendSrf

Create a blend surface between two surfaces with continuity control.

Toolbar Menu

Surface Tools

Surface

Blend Surface

Block

Define a block object.

Toolbar Menu Shortcut

Block
Main
Main1

Edit

Blocks >

Create Block Definition

Ctrl + B

BlockEdit

Allow selecting a block instance to change the block geometry and update the block definition.

Toolbar Menu

Block

Edit

Blocks >

Edit Block in Place

BlockManager

Manage the block definitions.

Toolbar Menu

Block

Edit

Blocks >

Block Manager

Boolean2Objects

Cycle through possible Boolean operations between two objects.

Toolbar Menu

Solid Tools

Solid

Boolean Two Objects

BooleanDifference

Subtract the volume of one set of objects from another.

Toolbar Menu

Solid Tools

Solid

Difference

BooleanIntersection

Create a new solid from solids' intersected volumes.

Toolbar Menu

Solid Tools

Solid

Intersection

BooleanSplit

Split and close solids at intersections.

Toolbar Menu

Solid Tools

Solid

Boolean Split

BooleanUnion

Combine the volumes of one or more objects.

Toolbar Menu

Main
Main2
Solid Tools

Solid

Union

Boss

Extrude closed planar curves normal to the curve plane toward a boundary surface where the boundary surface is trimmed and joined to the extruded objects.

Toolbar Menu

Extrude Solid

Solid

Boss

Bounce

Shoot a ray at a collection of surfaces to create a polyline path.

Toolbar Menu

Analyze

Curve

Polyline

Bounce Ray

BoundingBox

The BoundingBox command creates a box that encloses selected objects or sub-objects.

Toolbar Menu

Box

Analyze

Bounding Box

Box

Draw a solid box.

Toolbar Menu

Box
Main
Main1
Solid Creation
Solids Sidebar

Solid

Box >

<Options>

BoxEdit

Size, scale, position, and rotate objects numerically.

Toolbar Menu Panel Gear Menu

Transform

Panels

BoxEdit

BoxEdit

BringForward

Bring curves forward in draw order.

Toolbar Menu

Draw Order

Edit

Arrange >

Bring Forward

BringToFront

Bring curves to the front in draw order.

Toolbar Menu

Draw Order

Edit

Arrange >

Bring to Front

BringViewportToTop

Bring a viewport to the front.

C

Cage

Create a control cage object used by the CageEdit command to deform other objects.

Toolbar Menu

Cage
Deformation Tools
Transform

Transform

Cage Editing >

Create Cage

CageEdit

Deform objects smoothly using control cage objects.

Toolbar Menu

Cage

Deformation Tools

Transform

Transform

Cage Editing >

Cage Edit

CalcRPN

Toggle the on-screen RPN (reverse Polish notation) calculator.

Toolbar Menu Panels

Utilities

Tools

RPN Calculator

RPN Calculator

Calc

Toggle the on-screen calculator.

Toolbar Menu Panels

Utilities

Tools

Calculator

Calculator

Camera

Show, hide, or toggle the visibility of the viewport camera.

Toolbar Menu Shortcut

Not on toolbars.

View

Viewport title

Set Camera >

Show Camera

F6

Cancel

Cancel the current command and deselects objects.

Cap

Fills planar holes in objects with planar faces.

Toolbar Menu

Solid Tools

Solid

Cap Planar Holes

Catenary

Creates a curve that a hanging chain or cable assumes under its own weight when supported only at its ends.

Toolbar Menu

Curve

Curve

Catenary >

<Options>

Centermark

Draw a cross or a cross and center lines at the center point of a curve.

Chamfer

Create a line segment between two curves and trims or extends the curves to meet it.

Toolbar Menu

Curve Tools

Curve

Chamfer Curves

ChamferEdge

Create a ruled surface at polysurface edges.

Toolbar Menu

Solid Tools

Solid

Fillet Edge >

Chamfer Edge

ChamferSrf

Create a ruled surface between two surface edges.

Toolbar Menu

Surface Tools

Surface

Chamfer Surfaces

ChangeDegree

Change the degree of the polynomial that defines the curve or surface by adding or subtracting control points between knot spans, while maintaining the knot structure.

Toolbar Menu

Curve Tools

Surface Tools

Edit

Change Degree

ChangeLayer

Change an object's layer.

Toolbar Menu

Layer

Edit

Layers >

Change Object Layer

ChangeSpace

Move or copy objects between layout and detail viewports.

ChangeToCurrentLayer

Change an object's layer to the current layer.

Toolbar Menu Panels

Layer

Edit

Layers >

Change Object to Current Layer

Layer

Right-click layer name >

Change Object Layer

CheckInLicense

Check in a license to the Zoo license manager.

Toolbar Menu

Not on toolbars.

Tools

License Manager >

Check In License

CheckNewObjects

Report errors in an object's data structure as it is created or imported.

CheckOutLicense

Check out a license from the Zoo license manager.

Toolbar Menu

Not on toolbars.

Tools

License Manager >

Check Out License

Check

Report errors in an object's data structure.

Toolbar Menu

Analyze
Diagnostics
Geometry Fix
Main
Main2
Mesh Tools

Analyze

Diagnostics >

Check

Circle

Draw a circle from center and radius, diameter, points on the circumference, and circumference length.

Toolbar Menu

Circle
Curve Drawing
Main
Main1

Curve

Circle >

<Options>

ClearAllMeshes

Delete render and analysis meshes.

Toolbar Menu

Utilities

Not on menus.

ClearAllObjectDisplayModes

Remove all per-view, per-object display mode overrides.

ClearDrawOrder

Return curve draw order to the default.

Toolbar Menu

Draw Order

Edit

Arrange >

Clear Draw Order

ClearUndo

Clear the undo buffer to free memory.

Toolbar Menu

Undo

Not on menus.

ClippingPlane

Create a plane that hides objects.

Toolbar Menu

Display
Viewport Layout
Visibility

View

Viewport title

Clipping plane

CloseCrv

Close open curves.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Close Curve

CloseRenderWindow

Close the render display window.

ClosestPt

Create a point object on an object at the nearest location to a base location or to another object.

Toolbar Menu

Point

Analyze

Curve

Point Object >

Closest Point

CloseViewport

Close the active viewport.

Toolbar Menu

Viewport Layout

View

Viewport title

Close Viewport

CollapseMeshEdge

Move mesh edge vertices to a single vertex.

Toolbar Menu

Collapse Mesh

Mesh

Mesh Edit Tools >

Collapse >

Edge

CollapseMeshFace

Move all mesh face vertices to a single vertex.

Toolbar Menu

Collapse Mesh

Mesh

Mesh Edit Tools >

Collapse >

Face

CollapseMeshFacesByArea

Move all mesh face vertices to a single vertex based on face area.

Toolbar Menu

Collapse Mesh

Mesh

Mesh Edit Tools >

Collapse >

By Area

CollapseMeshFacesByAspectRatio

Move all mesh face vertices to a single vertex based on face aspect ratio.

Toolbar Menu

Collapse Mesh

Mesh

Mesh Edit Tools >

Collapse >

By Aspect Ratio

CollapseMeshFacesByEdgeLength

Move all mesh face vertices to a single vertex based on face edge length.

Toolbar Menu

Collapse Mesh

Mesh

Mesh Edit Tools >

Collapse >

By Edge Length

CollapseMeshVertex

Move a mesh vertex to an adjacent mesh vertex.

Toolbar Menu

Collapse Mesh

Mesh

Mesh Edit Tools >

Collapse >

Vertex

CommandHelp

Open the docking context Command Help window.

Toolbar Menu Panel Gear Menu

Help

Help

Command Help

Panels

Help

Help

CommandHistory

Open the Command History window.

Toolbar Menu Shortcut

Tools

Tools

Commands >

Command History

F2

CommandList

Open the Command List window.

CommandPrompt

Manage the display of the command prompt window.

Commands

Display the Command List Help topic.

Toolbar Menu

Help

Help

Command List

ComputeVertexColors

Evaluate texture coordinates and set vertex colors.

Cone

Creates a surface cone.

Toolbar Menu

Solids Creation
Solids Sidebar

Solid

Cone

Conic

Draw a conic section curve with options for the start, end, apex, and rho value.

Toolbar Menu

Curve
Curve Drawing

Curve

Conic

Connect

Extend and trim curves to meet at their endpoints.

Toolbar Menu

Curve Tools

Extend

Curve

Connect Curves

ConnectSrf

Extends or trims two surfaces to where they intersect.

Toolbar Menu

Surface Tools

Surface

Connect Surfaces

ContentFilter

Open the Content Filter dialog box.

ContinueCurve

Continue to draw the selected curve using control points.

Toolbar Menu

Curve Tools

Curve

Free-Form >

Continue Control Point Curve

ContinueInterpCrv

Continue to draw the selected curve interpolating through picked points.

Toolbar Menu

Curve Tools

Curve

Free-Form >

Continue Interpolated Curve

Contour

Create a spaced series of planar curves and points through objects.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Contour

Convert

Change a curve to polyline or arc segments.

Toolbar Menu

Arc
Curve Tools
Lines

Curve

Convert

<Options>

ConvertDots

Convert Dot objects to either points or text.

ConvertExtrusion

Convert extrusion objects to surfaces and polysurfaces.

ConvertToBeziers

Change the structure of a NURBS object to a Bézier object.

CopyCPlaneSettingsToAll

Match all viewports' grid and snap settings to the specified viewport.

CopyCPlaneToAll

Match all viewports' construction planes to the specified viewport.

CopyDetailToViewport

Copy a detail viewport to a model viewport.

Copy

Duplicate objects.

Toolbar Menu

Main

Main1

Transform

Transform

Copy

CopyHole

Copy a hole in a planar surface.

Toolbar Menu

Holes

New in V6

Solid Tools

Solid

Solid Edit Tools >

Holes >

Copy Hole

CopyLayout

Copy the active layout to a new layout.

Toolbar Menu

Layout

Not on menus.

CopyLinkedBlockDefinition

Copy a linked block with Reference style layers.

CopyRenderWindowToClipboard

Copy the image in the render window to the Clipboard.

CopyToClipboard

Copy objects to the Clipboard.

Toolbar Menu Shortcut

Standard

Edit

Copy

Ctrl + C

CopyToLayer

Copy objects to a layer.

Toolbar Menu

Layer

Edit

Layers >

Copy Objects to Layer

CopyViewportToDetail

Copy or move a model viewport to a detail viewport.

Toolbar Menu

Layout

Not on menus.

CPlane

Set the construction plane in the active viewport.

Toolbar Menu

CPlanes
Standard

View

Viewport title

Set CPlane

CreaseSplitting

Control whether surface creation commands divide creased surfaces into polysurfaces.

CreateRegions

Replace a non-manifold polysurface with all solid manifold regions defined by the surfaces of the input.

CreateSolid

Create a closed polysurface from surfaces.

Toolbar Menu

Solid Tools

Solid

Create Solid

CreateUVCrv

Project a surface boundary and trim curves onto the world xy plane.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Create UV Curves

Crv2View

Create a curve by averaging two input curves that are planar in two different views.

Toolbar Menu

Curve Tools

Curve

Curve From 2 Views

CrvDeviation

Report the maximum and minimum distances between two curves.

Toolbar Menu

Analyze

Analyze

Curve >

Deviation

CrvEnd

Place a point object at the end of a curve.

Toolbar Menu

Curve Tools

Point

Curve

Point Object >

Mark Curve End

CrvSeam

Change the seam (start/end) location on closed curves.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Adjust Closed Curve Seam

CrvStart

Place a point object at the start of a curve.

Toolbar Menu

Curve Tools

Point

Curve

Point Object >

Mark Curve Start

CSec

Create cross-section curves through profile curves.

Toolbar Menu

Curve Tools

Curve

Cross-Section Profiles

CullControlPolygon

Toggle the display of control points that are behind the surface.

CullDegenerateMeshFaces

Delete zero-area mesh faces.

Toolbar Menu

Mesh Tools

Mesh

Mesh Edit Tools >

Cull Degenerate Mesh Faces

CurvatureAnalysis

Evaluate surface curvature using false-color analysis.

Toolbar Menu

Analyze
Surface Analysis
Surface Tools

Analyze

Surface >

Curvature Analysis

CurvatureAnalysisOff

Turn off curvature analysis display.

Curvature

Evaluate the curvature of a curve or surface.

Toolbar Menu

Analyze

Analyze

Curvature Circle

CurvatureGraph

Evaluate curve or surface curvature with a graph.

Toolbar Menu Alias

Analyze
Surface Tools

Analyze

Curve >

Curvature Graph On

COn

CurvatureGraphOff

Turn off curvature graph display.

Toolbar Menu Alias

Analyze
Surface Tools

Analyze

Curve >

Curvature Graph Off

COff

CurveBoolean

Trim, split, and join curves based on their overlapping regions.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Curve Boolean

Curve

Draw a curve from control point locations.

Toolbar Menu

Curve
Curve Drawing
Main
Main2

Curve

Free-Form >

Control Points

CurveThroughPolyline

Create a curve from polyline vertices.

Toolbar Menu

Curve

Curve

Free-Form >

Fit To Polyline

Curve

Polyline >

Fit Through Points

CurveThroughPt

Fit a curve through point objects.

Toolbar Menu

Curve
Curve Drawing
Main
Main2

Lines

Curve

Free-Form >

Fit to Points

CurveThroughSrfControlPt

Fit curves through surface control points.

Cut

Delete objects and place them in the Clipboard.

Toolbar Menu Shortcut

Standard

Edit

Cut

Ctrl + X

CutPlane

Create planar surfaces through objects at specified locations.

Toolbar Menu

Plane
Surface Creation
Surface Sidebar

Surface

Plane >

Cutting Plane

CutVolume

Report the volume of the intersection of a solid and a box.

Cylinder

Draw a polysurface cylinder.

Toolbar Menu

Solid Creation
Solids Sidebar

Solid

Cylinder

D

DecimalPoint

Checks to see whether numbers with decimal points are being correctly printed and read.

DeleteMeshFaces

Remove mesh faces from a mesh creating a hole.

Toolbar Menu

Mesh Tools

Mesh

Mesh Edit Tools >

Delete Mesh Faces

DeleteMeshNgons

Converts Ngons on a mesh into triangle or quad faces.

Delete

Removes objects or sub-objects.

Toolbar Menu Shortcut

Not on toolbars.

Edit

Delete

Delete or Backspace

DeleteSubCrv

Remove a portion of a curve that is between two locations.

Toolbar Menu Alias

Curve Tools

Curve

Curve Edit Tools >

Delete Subcurve

Break
Detail

Manage layout detail viewports.

Toolbar Menu

Drafting
Layout

View

Layout >

Add Detail View

DevLoft

Creates a single developable surface between two rails.

Diameter

Report the diameter of a curve at a specified point.

Toolbar Menu

Analyze

Analyze

Diameter

DigBeep

Turn the digitizing arm sound on and off.

DigCalibrate

Validate digitizer measurements against a model.

Toolbar Menu

3‑D Digitizing

Tools

3‑D Digitizer >

Calibrate

DigCamera

Set the view based on the probe position and direction.

DigClick

Pick a location with a digitizing arm.

Toolbar Menu Shortcut

3‑D Digitizing

Not on menus.

F12
DigDisconnect

Disconnect the digitizing arm.

Toolbar Menu

3‑D Digitizing
Tools

Tools

3-D Digitizer >

Disconnect

Digitize

Connect and initialize a digitizing arm.

Toolbar Menu

3‑D Digitizing
Tools

Tools

3‑D Digitizer >

Connect

DigLine

Draw a line normal to a surface with a digitizing arm.

Toolbar Menu

3-D Digitizing toolbar

3‑D Digitizing

Tools

3‑D Digitizer

Normal Line

DigPause

Suspend/pause input from the digitizing arm.

Toolbar Menu

3‑D Digitizing

Tools

3‑D Digitizer >

Pause

DigScale

Set a scale factor for digitized points.

Toolbar Menu

3‑D Digitizing

Tools

3‑D Digitizer >

Set Scale

DigSection

Create planar cross sections with a digitizing arm.

Toolbar Menu

3-D Digitizing toolbar

3‑D Digitizing

Tools

3‑D Digitizer >

Planar Section Curve

DigSketch

Sketch a curve with a digitizing arm.

Toolbar Menu

3‑D Digitizing

Tools

3‑D Digitizer >

Sketch Curve

DimAligned

Draw a linear dimension lined up with two points.

Toolbar Menu

Dimension
Drafting

Dimension

Aligned Dimension

DimAngle

Dimension the angle between two lines.

Toolbar Menu

Dimension
Drafting

Dimension

Angle Dimension

DimArea

Dimension the area of a closed curve, surface, mesh, or hatch.

Toolbar Menu

Dimension

Dimension

Area Dimension

DimCreaseAngle

Dimension the angle between two planes.

Toolbar Menu

Dimension

Dimension

Crease Angle Dimension

DimCurveLength

Dimension the length of a curve.

Toolbar Menu

Dimension

Dimension

Curve Length Dimension

DimDiameter

Dimension the diameter of a curve.

Toolbar Menu

Dimension
Drafting

Dimension

Diameter Dimension

Dim

Draw horizontal or vertical linear dimensions.

Toolbar Menu

Dimension
Drafting
Standard

Dimension

Linear Dimension

DimOrdinate

Dimension the x or y distance from a base location.

Toolbar Menu

Dimension
Drafting

Dimension

Ordinate Dimension

DimRadius

Dimension the radius of an arc or circle.

Toolbar Menu

Dimension
Drafting

Dimension

Radial Dimension

DimRecenterText

Return dimension text to its default location.

Toolbar Menu

Dimension
Drafting

Dimension

Recenter Dimension Text

DimRotated

Draw a linear dimension that is rotated from the xy axis.

Toolbar Menu

Dimension
Drafting

Dimension

Rotated Dimension

Dir

Display and edit an object's normal direction.

Toolbar Menu

Analyze
Main
Main2

Analyze

Direction

DirectionalLight

Insert a light with parallel rays pointing in a specified direction.

Toolbar Menu

Lights
Render Tools

Render

Create Directional Light

DisableClippingPlane

Turn off the selected clipping plane.

DisableOsnap

Manage persistent object snaps.

Toolbar Menu

Object Snap

Tools

Object Snap >

Disable Object Snaps

DisplayCommandPrompt

Re-display the command prompt.

DisplayProperties

Open the Display panel.

Toolbar Menu Panel Gear Menu

Display

Panels

Display

Display

Distance

Report the distance between two picked locations.

Toolbar Menu

Analyze

Analyze

Distance

Distribute

Spread objects out evenly between the end objects.

DivideAlongCreases

Divide a surface into separate parts at kinks.

Toolbar Menu

Surface Tools

Surface

Surface Edit Tools >

Divide Surface on Creases

Divide

Create point objects along a curve by the number of equal length segments or segments of a specified length.

Toolbar Menu

Point

Curve

Point Object >

Divide Curve by >

Number of Segments

Length of Segments

DocumentProperties

Manage the settings for the current model.

Toolbar Menu

File
Properties
Standard

File

Properties

DocumentPropertiesPage

Open the Document Properties dialog box at the specified page.

DocumentText

Opens the Document User Text panel that lets you manage the document text.

Toolbar Menu Panel Gear Menu

Not on toolbars.

Panels

Document User Text

Document User Text

DollyZoom

Move the camera location and change the lens length at the same time.

Toolbar Menu

Lens Length
Render Sidebar
Set View
View

View

Viewport title

Set Camera >

Adjust Lens Length and Dolly

Domain

Report the domain of a curve or surface.

Toolbar Menu

Analyze

Not on menus.

Dot

Draw an annotation dot that stays parallel to and sizes with the view.

Toolbar Menu

Annotate
Dimension
Drafting

Dimension

Annotation Dot

DownloadLibraryTextures

Downloads required bitmap files for textures.

DraftAngleAnalysisOff

Turn off draft angle analysis.

Toolbar Menu

Surface Analysis

Not on menus.

Close the dialog box.

DraftAngleAnalysis

Visually evaluate surface draft-angle using false-color analysis.

Toolbar Menu

Surface Analysis

Analyze

Surface >

Draft Angle Analysis

DraftAnglePoint

Place a point object on a surface the surface's draft angle break location.

DragMode

Specify the plane object dragging will be parallel to.

Toolbar Menu

Drag Mode
Organic
Point Edit

Edit

Change Drag Mode

DragStrength

Sets the amount of object drag as a percentage of mouse movement to control the speed of the drag movement.

Toolbar Menu Gumball widget menu

Gumball

Organic

New in V6

Not on menus.

Drag Strength
Drape

Create a surface through the intersections of objects and points projected toward the construction plane.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Drape

DrapePt

Create a grid of points at the intersections of objects and points projected toward the construction plane.

Toolbar Menu

Point

Curve

Point Object >

Drape Points

DupBorder

Create a curve or polyline that copies a surface, polysurface, or mesh border.

Toolbar Menu

Curve From Object

Curve

Curve From Objects >

Duplicate Border

DupEdge

Create a curve that copies a surface edge.

Toolbar Menu

Curve From Object

Curve

Curve From Objects >

Duplicate Edge

DupFaceBorder

Create a curve that copies a polysurface face border.

Toolbar Menu

Curve From Object

Curve

Curve From Objects >

Duplicate Face Border

DupLayer

Duplicate (copy) a layer including all layer attributes and geometry.

Toolbar Menu

Layer

Edit

Layers >

Duplicate Layer

DupMeshEdge

Creates a polyline that duplicates the edge of a mesh.

Toolbar Menu

Curve From Object

Curve

Curve From Objects >

Duplicate Mesh Edge

DupMeshHoleBoundary

Create a polyline that duplicates the boundary of a mesh hole.

Toolbar Menu

Mesh Tools

Mesh

Mesh Edit Tools >

Extract >

Hole Boundary

E

EarthAnchorPoint

Add information about the model's position for GIS mapping applications.

Toolbar Menu

Tools

Not on menus.

Echo

Turn on echoing of script commands to the command history window.

EdgeSrf

Create a surface from two, three, or four curves.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Edge Curves

EditLightByHighlight

Add lights based on highlight locations.

Toolbar Menu

Lights
Render Tools

Render

Edit Light by Highlight

EditLightByLooking

Set a spotlight direction using view manipulation tools.

Toolbar Menu

Light Tools
Render Tools

Render

Edit Light by Looking

EditPtOn

Displays points on the curve evaluated at knot averages.

Toolbar Menu

Main

Main1

Point Edit

Edit

Control Points >

Show Edit Points

EditPythonScript

Edit a Python script.

Toolbar Menu

Tools

Python Script >

Edit

EditScript

Open a text editor utility for editing RhinoScript files.

Toolbar Menu

Tools

Rhino Script >

Edit

Ellipse

Draw a closed elliptical curve from focus points, center and edges, bounding rectangle, and around a curve.

Toolbar Menu

Curve Drawing
Ellipse
Main
Main2

Curve

Ellipse >

<Options>

Ellipsoid

Draw a solid ellipsoid.

Toolbar Menu

Ellipsoid
Solid Creation
Solids Sidebar

Solid

Ellipsoid >

<Options>

EMapOff

Turn off environment map display.

Toolbar Menu

Surface Analysis

Not on menus.

Close the dialog box.

EMap

Visually evaluate surface smoothness using an image bitmap reflected in the surface.

Toolbar Menu

Surface Analysis

Analyze

Surface >

Environment Map

EnableClippingPlane

Turn on selected clipping planes in the active viewport.

EndBulge

Adjust the shape of a curve at its end or a surface near an untrimmed edge.

Toolbar Menu

Point Edit

Surface Tools

Edit

Surface >

Adjust End Bulge

Edit

Adjust End Bulge

EnterEnd

Simulate the Enter key to complete a command string in a script.

Enter

Simulate the Enter key in a script.

Environments

Opens the Environments panel.

Toolbar Menu Panel Gear Menu

Render Tools

Render

Environment Editor

Panels

Environments

Environments

EvaluatePt

Report the world and construction plane coordinates of a picked location.

Toolbar Menu

Analyze

Analyze

Point

EvaluateUVPt

Report the u and v coordinates of a specified location on a surface.

Toolbar Menu

Analyze
Surface Analysis

Analyze

Surface >

UV Coordinates of a Point

Exit

Close Rhino.

Toolbar Menu

Not on toolbars.

File

Exit

ExplodeBlock

Explode a block including any nested blocks into component objects.

Toolbar Menu

Block

Edit

Blocks

Explode Block

Explode

Break objects down into components.

ExportBitmaps

Create files from bitmaps in the model.

Toolbar Menu

File

Not on menus.

Export

Save selected objects to a new file.

Toolbar Menu

File
Popup
Standard

File

Export Selected

ExportWithOrigin

Save objects to a new file with a specified origin and construction plane.

Toolbar Menu

File
Block

File

Export With Origin

ExtendCrvOnSrf

Lengthen a curve on a surface to the surface edges.

Toolbar Menu

Extend

Curve

Extend Curve >

Curve on Surface

ExtendDynamic

Lengthen a curve by its natural extension to a boundary or point.

Extend

Lengthen a curve.

Toolbar Menu

Curve Tools
Extend

Curve

Extend Curve >

<Options>

ExtendSrf

Lengthen a surface by a value.

Toolbar Menu

Surface Tools

Surface

Extend Surface

ExtractAnalysisMesh

Duplicate an object's analysis mesh.

ExtractBadSrf

Separate surfaces with errors from a polysurface.

Toolbar Menu

Diagnostics

Geometry Fix

Analyze

Diagnostics >

Extract Bad Surfaces

ExtractConnectedMeshFaces

Separate mesh faces connected to a face.

Toolbar Menu

Extract Mesh

Mesh

Mesh Edit Tools >

Tools >

Extract >

Connected

ExtractControlPolygon

Fit a polyline through curve control points or a mesh through surface control points.

Toolbar Menu

Mesh Creation

Mesh

From NURBS Control Polygon

ExtractCurvatureGraph

Duplicate a curve's curvature graph.

ExtractDuplicateMeshFaces

Separate duplicated faces from a mesh.

Toolbar Menu

Extract Mesh

Mesh

Mesh Edit Tools >

Extract >

Duplicate

ExtractIsocurve

Duplicate surface isoparametric curves.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Extract Isocurve

ExtractMeshEdges

Separate faces from the parent mesh determined by a draft angle or weld status.

ExtractMeshFacesByArea

Separate faces from a mesh by area.

Toolbar Menu

Extract Mesh

Mesh

Mesh Edit Tools >

Extract >

By Area

ExtractMeshFacesByAspectRatio

Separate faces from a mesh by aspect ratio.

Toolbar Menu

Extract Mesh

Mesh

Mesh Edit Tools >

Extract >

By Aspect Ratio

ExtractMeshFacesByDraftAngle

Separate faces from a mesh by a draft angle or weld status.

Toolbar Menu

Extract Mesh

Mesh

Mesh Edit Tools >

Extract >

By Draft Angle

ExtractMeshFacesByEdgeLength

Separate faces from a mesh by edge length.

Toolbar Menu

Extract Mesh

Mesh

Mesh Edit Tools >

Extract >

By Edge Length

ExtractMeshFaces

Separate faces from a mesh.

Toolbar Menu

Extract Mesh

Mesh Tools

Mesh

Mesh Edit Tools >

Extract >

Faces

ExtractMeshPart

Separate faces from a mesh that are bounded by unwelded edges.

Toolbar Menu

Extract Mesh

Mesh

Mesh Edit Tools >

Extract >

Part

ExtractNonManifoldMeshEdges

Separate non-manifold faces from a mesh.

ExtractPipedCurve

Duplicate a curve's piping mesh.

ExtractPt

Duplicate curve control or edit points, surface control points, and mesh vertices.

Toolbar Menu

Curve from Object
Point

Curve

Curve From Objects >

Extract Points

ExtractRenderMesh

Duplicate the render mesh.

ExtractSrf

Separates or duplicates polysurface or Extrusion faces.

Toolbar Menu

Solid Tools

SubD Sidebar

Curve Drawing

Geometry Fix

Main

Main2

Popup

Solids Sidebar

Surface Sidebar

Solid

Extract Surface

ExtractSubCrv

Separate or duplicate polycurve segments.

Toolbar Menu

Curve Tools

Curve

Curve From Objects >

Extract Curve

ExtractUVMesh

Duplicate the uv mesh.

ExtractWireframe

Duplicate surface or polysurface edge and isoparametric curves.

Toolbar Menu

Curve From Object

Curve

Curve From Objects >

Extract Wireframe

ExtrudeCrvAlongCrv

Drive closed planar curves along a path curve.

Toolbar Menu

Extrude
Extrude Solid
Surface Creation
Surface Sidebar

Solid

Extrude Planar Curve >

Along Curve

Surface

Extrude Curve >

Along Curve

ExtrudeCrv

Drive closed planar curves in a straight line.

Toolbar Menu

Extrude
Extrude Solid
Solids Sidebar
Surface Creation
Surface Sidebar

Solid

Extrude Planar Curve >

Straight

Surface

Extrude Curve >

Straight

ExtrudeCrvTapered

Drive closed planar curves in a straight line tapering at an angle.

Toolbar Menu

Extrude
Extrude Solid
Surface Creation
Surface Sidebar

Solid

Extrude Planar Curve >

Tapered

Surface

Extrude Curve >

Tapered

ExtrudeCrvToPoint

Drive closed planar curves tapering to a point.

Toolbar Menu

Extrude
Extrude Solid
Surface Creation
Surface Sidebar

Solid

Extrude Planar Curve >

To Point

Surface

Extrude Curve >

To Point

ExtrudeSrfAlongCrv

Drive surface edges along a path curve to create a solid.

Toolbar Menu

Extrude Solid
Solid Editing
Solid Tools

Solid

Extrude Surface>

Extrude Surface to Boundary>

Along Curve

ExtrudeSrf

Drive surface edges in a straight line to create a solid.

Toolbar Menu

Extrude Solid
Solid Creation
Solid Editing
Solids Sidebar
Solid Tools

Solid

Extrude Surface>

Extrude Surface to Boundary>

Straight

ExtrudeSrfTapered

Drive surface edges in a straight line tapering at an angle to create a solid.

Toolbar Menu

Extrude Solid

Solid

Extrude Surface>

Extrude Surface to Boundary>

Tapered

ExtrudeSrfToPoint

Drive surface edges tapering to a point to create a solid.

Toolbar Menu

Extrude Solid

Solid

Extrude Surface>

Extrude Surface to Boundary>

To Point

F

Fair

Remove large curvature variations in a curve while limiting the geometry changes to the specified tolerance.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Fair

Fillet

Add an arc between two curves and trims or extends the curves to the arc.

Toolbar Menu

Curve Tools
Main
Main2

Curve

Fillet Curves

FilletCorners

Round polyline corners with arcs.

Toolbar Menu

Curve Tools

Curve

Fillet Corners

FilletEdge

Create a tangent surface between polysurface edges.

Toolbar Menu

Solid Tools

Solid

Fillet Edge >

Fillet Edge

FilletSrf

Create a constant-radius round surface between two surfaces.

Toolbar Menu

Main
Main2
Surface Tools

Surface

Fillet Surfaces

FillMeshHole

Fill a hole in a mesh.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Fill Hole

FillMeshHoles

Fill all holes in a mesh.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Fill All Holes

FindText

Search for specified text.

Toolbar Menu Shortcut

Drafting

Not on menus.

Ctrl + F
Fin

Extrude a curve on a surface in the surface normal direction.

Toolbar Menu

Extrude
Surface Creation
Surface Sidebar

Surface

Extrude Curve >

Normal to Surface

FitCrv

Make a non-rational NURBS curve of a specified degree that matches the input curve to within the specified tolerance.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Refit to Tolerance

FitSrf

Reduce the number of surface control points.

Toolbar Menu

Surface Tools

Surface

Surface Edit Tools >

Refit to Tolerance

FixedLengthCrvEdit

Drag points on a curve to change its shape without changing the curve's length.

Toolbar Menu

Move

Not on menus.

FlatShade

Shade objects without smoothing between mesh faces.

Toolbar Menu

Display

STL Tools

View

Viewport title

Flat Shade

FlattenSrf

Project surface edges onto the construction plane to create planar curves.

Flip

Reverse the normal direction of a curve, surface, or mesh.

FlowAlongSrf

Re-align objects from a source surface to a target surface.

Toolbar Menu

Deformation Tools

Main

Main1

Transform

Transform

Flow along Surface

Flow

Re-align objects from a base curve to a target curve.

Toolbar Menu

Deformation Tools

Transform

Transform

Flow along Curve

FoldFace

Rotate polysurface faces around an axis.

Toolbar Menu

Solid Editing
Solid Tools

Solid

Solid Edit Tools >

Faces >

Fold Face

Fullscreen

Hide menus, status bar, toolbars, command prompt, and windows title bar and maximize the Rhino window.

G

GCon

Report the geometric continuity between two curves.

Toolbar Menu

Analyze

Analyze

Curve >

Geometric Continuity

GetDocumentUserText

Retrieve text information attached to a file with the SetDocumentUserText command.

GetIssueState

Tests a bugtrack issue id number to determine if code that was committed to fix the issue is in the actively running Rhino.

GetUserText

Retrieve text information attached to an object using the SetUserText command.

GradientView

Set the gradient background for a viewport.

GrasshopperDeveloperSettings

Manages Grasshopper plug-in (*.gha) loading behavior and locations.

GrasshopperFolders

Opens the folders where Grasshopper stores files of settings, user objects, clusters or components.

GrasshopperGetSDKDocumentation

Downloads the Grasshopper SDK help document (.CHM) from the Internet.

GrasshopperIgnorePlugin

Selects a Grasshopper plug-in file (*.gha) that will be ignored by Grasshopper.

GrasshopperLoadOneByOne

Prompts to load Grasshopper plug-ins one by one and then launch Grasshopper.

Grasshopper

Opens the Grasshopper plug-in window.

Toolbar Menu Panel Gear Menu

New in V6

Standard

Tools

Grasshopper

Grasshopper

GrasshopperPluginList

Shows the plug-ins used in the currently loaded Grasshopper file.

Grid

Set grid properties.

Toolbar Menu Shortcut

Not on toolbars.

Not on menus.

F7

GroundPlane

Open the GroundPlane panel.

Toolbar Menu Panel Gear Menu

Render Tools

Render

Panels

Ground Plane

Panels

Ground Plane

Ground Plane

Group

Organize objects into a single component.

Toolbar Menu Shortcut

Grouping
Main
Main1

Edit

Groups >

Group

Ctrl + G

GumballAlignment

Reset the gumball widget alignment.

Toolbar Menu Status bar Gumball widget menu

GumballAlignment - CPlane

CPlane

GumballAlignment: Object

Object

GumballAlignment - World

World

Gumball

Not on menus.

Gumball

<Options>

Align to CPlane

Align to Object

Align to World

GumballAutoReset

Reset the gumball widget alignment.

Toolbar

Menu

Status bar

Gumball

Not on menus.

Gumball

AutoReset Gumball

Gumball

Display the gumball widget on a selected object facilitating move, scale, and rotate transformations around the gumball origin.

Toolbar Menu Status bar

Gumball

Organic

Not on menus.

Gumball

GumballRelocate

Changes the Gumball widget location and orientation of on an object.

Toolbar Menu Gumball widget menu

Gumball

Not on menus.

Relocate Gumball
GumballReset

Resets the Gumball widget on an object to the default location and orientation.

Toolbar Menu Gumball widget menu

Not on toolbars.

Not on menus.

Reset Gumball
GumballScaleMode

Set the size of the scale handles either relative to the model or to a fixed size.

H

HandleCurve

Draw chained Bézier curves with editing handles.

Toolbar Menu

Curve
Curve Drawing

Curve

Free-Form >

Handle Curve

HatchBase

Set a starting point for existing hatches.

Toolbar Menu

Drafting

Not on menus.

Hatch

Create a pattern of lines to fill bounding curves.

Toolbar Menu

Dimension
Drafting

Dimension

Hatch

HatchScale

Scale hatch patterns in model and layout space.

Toolbar Menu

Drafting

Not on menus.

HBar

Edit a curve or surface with Bézier curve editing handles.

Toolbar Menu

Point Edit

Edit

Control Points >

Handlebar Editor

Heightfield

Create a surface based on gray-scale color values in an image file.

Toolbar Menu

Mesh Creation
Surface Creation
Surface Sidebar

Surface

Heightfield from Image

Helix

Draw a helical curve with options for number of turns, pitch, vertical, reverse, and around a curve.

Toolbar Menu

Curve
Curve Drawing

Curve

Helix

Help

Open the Help topic for the current command.

Toolbar Menu Shortcut

Help
Standard

Help

Help Topics

F1

Hide

Conceal objects from view.

Toolbar Menu Shortcut

Geometry Fix
Hide Clusters
Organic
Popup
Standard
Visibility

Edit

Visibility >

Hide

Ctrl + H

HideInDetail

Conceal objects in a detail view.

HideLayersInDetail

Conceal layers in a detail view.

HidePt

Conceal control and edit points.

Toolbar Menu

STL Tools
Visibility

Edit

Control Points >

Hide Points

HideRenderMesh

Hide the render mesh displayed with the ShowRenderMesh command.

HideSwap

Conceal all visible objects and re-displays all previously hidden objects.

Toolbar Menu

Visibility

Edit

Visibility >

Swap Hidden and Visible

HistoryPurge

Remove history from an object and its children.

Toolbar Menu

History

Not on menus.

History

Store the connection between a command's input geometry and the result, so that when the input geometry changes, the result updates accordingly.

HistoryUpdate

Redefine selected objects when parents are changed.

Toolbar Menu Status bar

History

Not on menus.

Record History >

Update Children

Hydrostatics

Report hydrostatic values for surfaces and polysurfaces.

Toolbar Menu

Mass Properties

Analyze

Mass Properties >

Hydrostatics

Hyperbola

Draw a hyperbolic curve from focus points, vertices, or coefficient.

Toolbar Menu

Curve

Curve

Hyperbola >

<Options>

Hyperlink

Manage URL addresses attached to an object.

Toolbar Menu

Utilities

Tools

Hyperlink >

<Options>

I

IGESStudy

Examine specific entities in an IGES file by limiting which portions of the IGES folder are parsed.

ImportLayout

Import a print layout viewport from another file.

Toolbar Menu Shortcut

Layout

File >

Import From File >

Layouts From 3dm File

View

Layout >

Import

Click Add Viewport tab
Import

Merges objects from another model file.

Toolbar Menu

File
Standard
STL Tools

File

Import

IncrementalSave

Save sequentially-numbered versions of a model.

Toolbar Menu

File

File

Incremental Save

InfinitePlane

Intersect any plane with objects to return curves or points.

Toolbar Menu

Plane

Not on menus.

InsertControlPoint

Add control points to a curve or a row of control points to a surface.

Toolbar Menu

Point Edit

Edit

Control Points >

Insert Control Point

InsertEditPoint

Add edit points to a curve.

Toolbar Menu

Organic

Edit

Control Points >

Insert Edit Point

Insert

Insert block objects stored in the file or import a file as a block definition.

Toolbar Menu Shortcut

Block
File

Edit

Blocks >

Insert Block Instance

File

Insert

Ctrl + I

InsertKink

Add kinks to a curve.

Toolbar Menu

Point Edit

Edit

Control Points >

Insert Kink

InsertKnot

Add knots to curves or surfaces.

Toolbar Menu

Point Edit
Organic

Edit

Control Points >

Insert Knot

InsertLineIntoCrv

Flatten the curve segment between picked points.

InterpCrv

Fit a curve through picked locations.

Toolbar Menu

3‑D Digitizing
Curve
Curve Drawing

Curve

Free-Form >

Interpolate Points

InterpCrvOnSrf

Fit a curve through locations on a surface.

Toolbar Menu

3‑D Digitizing
Curve

Curve

Free-Form >

Interpolate on Surface

Intersect

Create point objects or curves at the intersections of curves and surfaces.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Intersection

IntersectTwoSets

Find the intersection of one set of objects with another set of objects.

Toolbar Menu

Curve from Object

Curve

From Objects >

Intersection of Two Sets

Invert

Deselect all selected objects and select all previously unselected objects.

Toolbar Menu

Geometry Fix
Select
Select Points
STL Tools
Visibility

Edit

Select Objects >

Invert

InvertPt

Deselect all selected control or edit points and select all previously unselected control or edit points.

Toolbar Menu

Select
Select Points

Edit

Control Points >

Select Control Points >

Invert

Isolate

Hide all but the currently selected objects.

IsolateLock

Lock all but the currently selected objects.

Isometric

Change the current viewport properties to a parallel projection isometric view looking from a specified quadrant toward 0.

Toolbar Menu

Isometric

View

Set View >

Isometric >

<Options>

J

Join

Connect curves, surface edges, or surfaces to form a single object.

JoinEdge

Join two naked edges that are out of tolerance.

Toolbar Menu

Edge Tools
Geometry Fix

Surface and Analyze

Edge Tools >

Join 2 Naked Edges

L

Lasso

Select objects by drawing a freehand shape.

Toolbar Menu

Organic
Select
Select Points

Edit

Select Objects

Area and Volume Select

Lasso

Control Points >

Select Control Points >

Lasso

LayerStateManager

Save and restore the current layer state.

Toolbar Menu Panel Gear Menu

Layer

Edit

Layers >

Layer State Manager...

Panels

Layer State Manager

Layer States

Layer

Toggle Layer panel.

Toolbar Menu Panel Gear Menu

Layer
Standard

Edit

Layers >

Edit Layers

Panels

Layers

Layers

Layout

Create a print layout viewport.

Toolbar Menu

Drafting
Layout
Viewport Layout

View and Layout Title

Layout >

New Layout

LayoutProperties

Manage layout viewport properties.

Leader

Draw an annotation leader with attached text.

Toolbar Menu

Dimension
Drafting

Dimension

Leader

Length

Report the length of curves or surface edges.

Toolbar Menu

Analyze

Analyze

Length

Libraries

Open the Libraries panel.

Toolbar Menu Panel Gear Menu

Render Tools

Render

Panels

Libraries

Panels

Libraries

Libraries
Lights

Open the Lights panel.

Toolbar Menu Panel Gear Menu

Render Tools

Render

Panels

Lights

Panels

Lights

Lights

LimitReferenceModel

Limit the amount of reference geometry that is available to work on.

Toolbar Menu

Worksession

File

Worksession >

Limit

LinearLight

Insert a tubular light.

Toolbar Menu

Lights
Render Tools

Render

Create Linear Light

Line

Draw a single line segment.

Toolbar Menu

Curve Drawing
Lines

Curve

Line >

<Options>

Lines

Draw multiple adjoining line segments.

Toolbar Menu

Curve Drawing
Lines
Main
Main1

Curve

Line >

Line Segments

LineThroughPt

Fit a line through any combination of points, control points, and point-cloud objects.

Toolbar Menu

Lines

Not on menus.

LinetypeDisplay

Configures how linetypes display in viewports.

List

Report information about object's data structure.

Toolbar Menu

Diagnostics

Analyze

Diagnostics >

List

LoadScript

Load a RhinoScript.

Toolbar Menu

Not on toolbars.

Tools menu

Rhino Script >

Load

Lock

Lock objects so they cannot be selected for editing.

Toolbar Menu Shortcut

Lock

Popup

Standard

Visibility

Edit

Visibility >

Lock

Ctrl + L

LockSwap

Lock all unlocked objects and unlock all previously locked objects.

Toolbar Menu

Lock
Visibility

Edit

Visibility >

Swap Lock and Unlocked

Loft

Fit a surface through profile curves that define the surface shape.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Loft

Login

Log you into Rhino using your Rhino account.

Logout

Log you out and returns any licenses borrowed from a Rhino account.

M

MacroEditor

Open an edit window for script creation and testing.

Toolbar Menu Panel Gear Menu

Utilities

Tools

Commands >

Macro Editor

Panels

Macro Editor

Macro Editor

Maelstrom

Deform objects in a spiral.

Make2D

Project geometry to the construction plane.

Toolbar Menu

Curve From Object
Dimension
Drafting

Dimension

Make 2‑D Drawing

MakeHole

Project a closed curve to a surface to define a hole.

Toolbar Menu

Holes
Solid Tools

Solid

Solid Edit Tools >

Holes >

Make Hole

MakeNonPeriodic

Insert a kink at the start/end of a curve or surface.

MakePeriodic

Remove the kink from the start/end of a curve or surface.

Toolbar Menu

Curve Tools

Surface Tools

Edit

Make Periodic

MakeUniform

Make the object knot vectors uniform without changing the control point locations.

MakeUniformUV

Make the surface knots uniform in u or v direction.

MappingWidgetOff

Turn off texture mapping widgets.

MappingWidget

Turn on texture mapping widgets.

MarkFoci

Place point objects at focus locations of conic curves.

Toolbar Menu

Point

Curve

Point Object >

Mark Foci

MatchAnnotation

The MatchAnnotation command changes an annotation's properties to match another annotation.

Match

Change a curve end to meet another curve or surface edge with a specified continuity.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Match

MatchCrvDir

Change a curve's direction to match another curve's direction.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Match Direction

MatchLayer

Change an object's layer to match another object.

Toolbar Menu

Layer

Edit

Layers >

Match Object Layer

MatchMapping

Change an object's texture mapping properties to match another object.

MatchMeshEdge

Move naked mesh face edges to meet adjacent face edges.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Match Mesh Edge

MatchProperties

Change an object's properties to match another object.

MatchSrf

Adjust a surface edge to have continuity with another surface edge.

Toolbar Menu

Surface Tools

Surface

Surface Edit Tools >

Match

Materials

Open or close the Materials panel.

Toolbar Menu Panel Gear Menu

Render Tools

Render

Material Editor

Panels

Materials

Materials
Maximize

Maximize the Rhino application window.

MaxViewport

Maximize the active viewport.

Toolbar Menu Shortcut

Viewport Layout

Not on menus.

Ctrl + M
Merge2MeshFaces

Merge two triangular mesh faces into one quadrangular face.

Toolbar Menu

Mesh

Mesh Edit Tools > Merge Two Triangles

 

MergeAllEdges

Merge all possible edges of a surface or polysurface.

Toolbar Menu

Edge Tools

Surface

Analyze

Edge Tools >

Merge All Edges

MergeAllFaces

Combine all co-planar polysurface faces.

Toolbar Menu

Solid Editing
Solid Tools

Solid

Solid Edit Tools >

Faces >

Merge All Faces

MergeEdge

Combine adjacent edges of the same surface.

Toolbar Menu

Edge Tools
Surface Tools

Surface

Analyze

Edge Tools >

Merge Edge

MergeFace

Combine co-planar polysurface faces.

Toolbar Menu

Solid Editing
Solid Tools

Solid

Solid Edit Tools >

Faces >

Merge Face

MergeSrf

Combine two surfaces at untrimmed edges.

Toolbar Menu

Surface Tools

Surface

Surface Edit Tools >

Merge

MeshBooleanDifference

Subtract the volume of one set of objects from another resulting in a mesh.

Toolbar Menu

Mesh Booleans

Mesh

Mesh Boolean >

Difference

MeshBooleanIntersection

Create a new mesh from the intersected volumes of objects.

Toolbar Menu

Mesh Booleans

Mesh

Mesh Boolean >

Intersection

MeshBooleanSplit

Split and close objects at intersections.

Toolbar Menu

Mesh Booleans

Mesh

Mesh Boolean >

Boolean Split

MeshBooleanUnion

Combine the volumes of objects into a single mesh.

Toolbar Menu

Mesh Booleans
Mesh Tools

Mesh

Mesh Boolean >

Union

MeshBox

Draw a mesh box.

Toolbar Menu

Mesh Creation

Mesh

Polygon Mesh Primitives >

Box

MeshCone

Creates a mesh cone.

Toolbar Menu

Mesh Creation

Mesh

Polygon Mesh Primitives >

Cone

Mesh

Create a mesh from a NURBS surface or polysurface.

Toolbar Menu

Main
Main2
Mesh Creation
Mesh Tools

Mesh

From NURBS Object

MeshCylinder

Draw a mesh cylinder.

Toolbar Menu

Mesh Creation

Mesh

Polygon Mesh Primitives >

Cylinder

MeshEllipsoid

Draw a mesh ellipsoid.

Toolbar Menu

Mesh Creation

Mesh

Polygon Mesh Primitives >

Ellipsoid

MeshFromLines

Create a mesh from intersecting lines.

Toolbar Menu

New in V6

Not on menus.

MeshFromPoints

Creates a mesh from point objects or point clouds.

MeshIntersect

Create a polyline at the intersection of mesh objects.

Toolbar Menu

Mesh Tools

Curve

Curve From Objects >

Intersection of Meshes

MeshOutline

Create a polyline outline of mesh objects or surface render mesh.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Mesh Outline

MeshPatch

Create a mesh from curves and points.

MeshPlane

Draw a rectangular mesh plane.

Toolbar Menu

Mesh Creation

Mesh

Polygon Mesh Primitives >

Plane

MeshPolyline

Create a mesh from a closed polyline.

Toolbar Menu

Mesh Creation

Mesh

From Closed Polyline

MeshRepair

Open the Mesh Repair wizard.

Toolbar Menu Panel Gear Menu

Mesh Tools

Panels

Mesh Repair

Mesh Repair

MeshSphere

Draw a mesh sphere.

Toolbar Menu

Mesh Creation

Mesh

Polygon Mesh Primitives >

Sphere

MeshSplit

Divide meshes into parts with another object.

Toolbar Menu

Mesh Tools

Mesh

Mesh Edit Tools >

Mesh Split

MeshToNURB

Duplicate each mesh face with a NURBS surface.

MeshTorus

Draw a mesh torus.

Toolbar Menu

Mesh Creation

Mesh

Polygon Mesh Primitives >

Torus

MeshTrim

Delete portions of a mesh inside or outside intersections with another object.

Toolbar Menu

Mesh Tools

Mesh

Mesh Edit Tools >

Mesh Trim

MeshTruncatedCone

Draw a mesh truncated cone.

Toolbar Menu

Mesh Creation

Mesh

Polygon Mesh Primitives >

Truncated Cone

Minimize

Minimize the Rhino application window.

Mirror

Create a mirror-image copy of objects.

Toolbar Menu

Transform

Transform

Mirror

MirrorHole

Create a mirror image copy of one or more holes in a single planar surface.

Toolbar Menu

Not on toolbars.

Solid

Solid Edit Tools >

Holes >

Mirror Hole

ModelBasepoint

Set a world origin that is used when inserting the model into another.

Toolbar Menu

Block

Not on menus.

ModifyRadius

Change the radius of existing arcs and circles.

MoveCrv

Move a polycurve/polyline segment.

Toolbar Menu

Move

Curve

Curve Edit Tools >

Move Curve Segment

MoveEdge

Move a polysurface edge.

Toolbar Menu

Solid Editing
Solid Tools

Solid

Solid Edit Tools >

Edges >

Move Edge

MoveExtractedIsocurve

Allows moving an isocurve extracted with the ExtractIsocurve command on the surface it was extracted from.

MoveFace

Move a polysurface face.

Toolbar Menu

Solid Editing
Solid Tools

Solid

Solid Edit Tools >

Faces >

Move Face

Move Face to Boundary

MoveHole

Move a hole in a planar surface.

Toolbar Menu

Holes
Solid Tools

Solid

Solid Edit Tools >

Holes >

Move Hole

Move

Move objects from one location to another.

MoveTargetToObjects

Move the target to the center of selected objects.

Toolbar Menu

Render Sidebar
Set View

View

Viewport title

Set Camera >

Move Target to Objects

MoveUntrimmedEdge

Move the edge of an untrimmed polysurface face.

MoveUntrimmedFace

Move an untrimmed polysurface face.

MoveUVN

Move curve or surface control points along the u, v, and normal directions of the object.

Toolbar Menu Panel Gear Menu

Point Edit

Transform

Move UVN

Panels

MoveUVN

Move UVN

MPlane

Set up a relationship between a construction plane and an object.

Toolbar Menu

CPlanes

View

Viewport title

Set CPlane >

Mobile Construction Plane

MultiPause

Pause a script for the duration of multiple selections, for example in Join, Polyline, and FilletEdge.

N

NamedCPlane

Manage the named construction planes list.

Toolbar Menu

Panel Gear Menu

CPlanes

File

Import from File >

Named CPlanes from 3DM file

View

Set CPlane >

Named CPlanes

Viewport title

Set CPlane >

Named CPlanes

Panels

Named CPlanes

Named CPlanes

NamedPosition

Toggle the Named Position panel to the location of objects.

Toolbar Menu Panel Gear Menu

Move

Panels

Named Positions

Named Positions

NamedView

Manage the named views.

Toolbar Menu Panel Gear Menu

Render Sidebar
Set View

File

Import from File >

Named Views from 3DM file

View

Set View > Named Views

Viewport title

Set View > Named Views

Panels

Named Views

Named Views

NetworkSrf

Fit a surface through a network of crossing curves.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Curve Network

New

Create a new model based on a template.

Toolbar Menu Shortcut

File
Standard

File

New

Ctrl + N

NewFloatingViewport

Create a new free-floating viewport.

Toolbar Menu

Viewport Layout

View

Viewport Layout >

Float Viewport

NewViewport

Create a new viewport.

Toolbar Menu

Viewport Layout

View

Viewport title

Viewport Layout >

New Viewport

NextOrthoViewport

Activate the next viewport with an orthogonal projection.

NextPerspectiveViewport

Activate the next viewport with a perspective projection.

NextU

Select the control point in the positive u direction.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Next U

NextViewport

Activate the next viewport.

Toolbar Menu Shortcut

Not on toolbars.

Not on menus.

Ctrl + Tab

 

NextViewportToTop

Display the next viewport in front of all other viewports.

NextV

Select the control point in the positive v direction.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Next V

NoEcho

Turn off echoing of script commands to the command history window.

NonmanifoldMerge

Create a non-manifold polysurface from intersecting surfaces and polysurfaces.

Notes

Open a text notes window.

Toolbar Menu Panel Gear Menu

File

File / Panels

Notes

Notes

Notifications

The Notifications command opens the Notification panel.

Toolbar Menu Panel Gear Menu

New in V6

Panels

Notifications

Notifications

O

Offset

Copy a curve parallel to the original.

Toolbar Menu

Curve Tools

Curve

Offset Curve

OffsetCrvOnSrf

Copy a curve on a surface parallel to the original.

Toolbar Menu

Curve Tools

Curve

Offset >

Offset Curve on Surface

OffsetMesh

Copies a mesh so that all vertices on the copied mesh are moved a specified distance from the original mesh vertices.

Toolbar Menu

Mesh Tools

Mesh

Offset Mesh

OffsetMultiple

Copy curves or surface edges parallel to the original.

OffsetNormal

Copy a curve on a surface parallel to the original in the surface normal direction.

Toolbar Menu

Curve Tools

Curve

Offset >

Offset Normal to Surface

OffsetSrf

Copy a surface parallel to the original.

Toolbar Menu

Surface Tools

Solid

Offset

Surface

Offset Surface

OneLayerOff

Turn off an object's layer.

Toolbar Menu

Layer

Edit

Layers >

One Layer Off

OneLayerOn

Turn a layer on and all other layers off.

Toolbar Menu

Layer

Edit

Layers >

One Layer On

OneView

Sets the active construction plane according to the current view direction to accommodate single-window modeling.

Open

Opens an existing model file.

Toolbar Menu Shortcut

File
Standard
STL Tools

File

Open

Ctrl + O

OptionsExport

Save Options settings to a file.

Toolbar Menu

Utilities

Tools

Export Options

OptionsImport

Restore Options settings from a file.

Toolbar Menu

Utilities

Tools

Import Options

Options

Manage global options.

Toolbar Menu

Standard
Tools

Tools

Options

OptionsPage

Open the Options dialog box at a specified page.

Orient3Pt

Transform objects using three reference and three target points.

Toolbar Menu

Transform

Transform

Orient >

3 Points

OrientCameraToSrf

Align the view to a surface normal.

Toolbar Menu

Set View

View

Viewport title

Set Camera >

Orient Camera to Surface

OrientCrvToEdge

Copy and align a curve to a surface edge.

Toolbar Menu

Transform

Transform

Orient >

Curve to Edge

OrientOnCrv

Transform objects along a curve normal.

Toolbar Menu

Transform

Transform

Orient >

On Curve

OrientOnSrf

Transform objects normal to a surface.

Toolbar Menu

Transform

Transform

Orient >

On Surface

Orient

Transform objects using two reference and two target points.

Toolbar Menu

Transform

Transform

Orient >

2 Points

OrthoAngle

Set the angle for cursor ortho movement.

Toolbar Menu Status bar

Object Snap

Not on menus.

Ortho >

Set Ortho Angle

Ortho

Restrict cursor movement to an angle.

Toolbar Menu Shortcut Alias Status bar

Object Snap

Not on menus.

Shift + F8

O

Ortho
Osnap

Set object snaps state.

Toolbar Menu Status bar

Osnap

Tools

Object Snap >

<Options>

Osnap

P

PackTextures

Spread the texture over all of the faces of a polysurface.

Pan

Shift the location of the view camera and target parallel to the view plane.

Toolbar Menu Shortcut

Set View
Standard
View

View

Pan

Viewport title

Pan, Zoom, and Rotate >

Pan View

Shift +

Parabola3Pt

Draw a parabolic curve through three picked points.

Parabola

Draw a parabolic curve from focus and vertex or endpoint.

Toolbar Menu

Curve

Curve Drawing

Curve

Parabola >

<Options>

Paraboloid

Draw a parabolic surface or capped solid.

Toolbar Menu

Solids Creation
Solids Sidebar

Solid

Paraboloid >

<Options>

Paste

Insert objects from the Clipboard.

Toolbar Menu Shortcut

Standard

Edit

Paste

Tools

Commands >

Paste from Clipboard

Ctrl + V

Patch

Fit a surface through curves and point objects.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Patch

PatchSingleFace

Fill a mesh hole with a single mesh face.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Patch Single Face

Pause

Stop a script for user input.

PerspectiveAngle

Set the viewport field-of-view angle.

PerspectiveMatch

Allow matching the view to the Wallpaper image.

Toolbar Menu

Render Sidebar
Set View

View

Viewport title

Set Camera >

Match Wallpaper Image

Picture

Draw a rectangular planar surface with a bitmap texture.

Toolbar Menu

Plane
Surface Creation
Surface Sidebar
Viewport Layout

Surface

Plane >

Picture

Pipe

Create a surface, polysurface, or extrusion object with a circular profile around a curve.

Toolbar Menu

Solid Creation
Solids Sidebar

Solid

Pipe

PlaceHole

Project a closed curve to a surface to define a hole.

Toolbar Menu

Holes
Solid Editing
Solid Tools

Solid

Solid Edit Tools >

Holes >

Place Hole

Planar

Limit picking locations to an elevation.

Toolbar Menu Alias Status bar

Not on toolbars.

Not on menus.

P

Planar

PlanarMesh

Create a planar mesh from closed curves.

PlanarSrf

Create a planar surface from planar curves.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Planar Curves

Plane

Draw a rectangular planar surface.

Toolbar Menu

Plane
Surface Creation
Surface Sidebar

Surface

Plane >

<Options>

PlaneThroughPt

Fit a rectangular planar surface through points.

Toolbar Menu

Plane
Surface Creation
Surface Sidebar

Surface

Plane >

Through Points

Plan

Set the viewport to a parallel plan view.

Toolbar Menu

Set View

View

Viewport title

Set View >

Plan

PlayAnimation

Play back an animation or animation preview.

PlugInManager

Manages plug-in options.

Toolbar Menu

Not on menus.

PointCloudContour

Create a series of planar curves by intersecting spaced planes with a point cloud.

Toolbar Menu

Not on toolbars.

Curve

Curve from Objects>

Contour Through Points

PointCloud

Create a set of vertices from point objects.

Toolbar Menu

Point

Curve

Point Cloud >

<Options>

PointCloudSection

Create a planar curve by intersecting a plane with points or pointcloud objects.

Toolbar Menu

Curve from Object

Curve

Curve from Objects>

Section Through Points

PointDeviation

Report the distance between points and a surface.

Toolbar Menu Panel Gear Menu

Surface Analysis

Analyze

Surface >

Point Set Deviation

Panels

PointDeviation

Point Deviation

Point

Draw a single point object.

Toolbar Menu

Main
Main2
Point

Curve

Point Object >

Single Point

PointGrid

Draw a rectangular grid of point objects.

Toolbar Menu

Point

Not on menus.

PointLight

The PointLight command inserts an omni-directional light.

Toolbar Menu

Lights
Render Tools

Render

Create Point Light

Points

Draw multiple point objects.

Toolbar Menu

3‑D Digitizing
Main
Main2
Point

Curve

Point Object >

Multiple Points

PointsFromUV

Create point objects at specified surface u and v coordinates.

Toolbar Menu

Surface Analysis

Analyze

Surface >

Point from UV Coordinates

PointsOff

Turn off control, edit, and solid points display.

Toolbar Menu Shortcut Alias

Curve Tools

Curve Drawing

Extract Mesh

Geometry Fix

Main

Main1

Main2

Organic

Point Edit

Render Sidebar

Solids Sidebar

STL Tools

Surface Tools

Edit

Control Points >

Control Points Off

F11

POff

PointsOn

Display curve and surface control points.

Toolbar Menu Shortcut Alias

Curve Tools

Geometry Fix

Main

Main2

Organic

Point Edit

STL Tools

Surface Tools

Edit

Control Points >

Control Points On

F10

POn

PolygonCount

Report the number of mesh polygons in a selected object.

Polygon

Draw a polygon with a specified number of sides with options for inscribed/circumscribed, by edge, star-shaped, around a curve, and vertical.

Toolbar Menu

Curve Drawing
Main
Main1
Polygon

Curve

Polygon >

<Options>

Polyline

Draw a multi-segment polyline with options for line and arc segments, tracking line helpers, and close.

Toolbar Menu

Curve Drawing
Lines
Main
Main1

Curve

Polyline >

<Options>

PolylineOnMesh

Draw a multi-segment polyline on a mesh.

Toolbar Menu

Lines

Curve

Polyline >

On Mesh

PopupMenu

Display a menu with favorites and most-recently-used commands.

PopupPopular

Display a menu with the most-used commands.

PopupToolbar

Open the specified toolbar at the cursor.

PrevU

Select the control point in the negative u direction.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Previous U

PrevViewport

Activate the previous viewport.

PrevV

Select the control point in the negative v direction.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Previous V

PrintDisplay

Display objects using their Print Color and Print Width properties.

Toolbar Menu

Display
Drafting

View

Viewport title

Print Preview

Print

Print the current viewport or layouts.

Toolbar Menu Shortcut

Drafting
File
Standard
Viewport Layout

File

Layout title

Print

Ctrl + P

ProjectOsnap

Project object snaps to the construction plane.

Toolbar Menu

Object Snap

Tools

Object Snap >

Project to Plane

Project

Project curves/points toward a construction plane to intersect a surface.

Toolbar Menu

Curve from Object

Curve Tools

Main

Main1

Curve

Curve From Objects >

Project

ProjectToCPlane

Flatten objects onto the construction plane.

Toolbar Menu

Transform

Transform

Project to CPlane

Properties

Open the Properties panel.

Toolbar Menu Panel Gear Menu Shortcut

Popup
Properties
Standard

Edit / Panels

Object Properties

Properties

F3

PropertiesPage

Open the Properties dialog box at a specified page.

PtOffSelected

Turn off control and edit points for selected objects.

Pull

Pull curves/points in the surface normal direction to intersect a surface.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Pullback

Purge

Delete unused block definitions, groups, layers, hatch patterns, linetypes, annotation styles, and materials.

Toolbar Menu

Utilities

Tools

File Utilities >

Purge Unused Information

PurgeRefObjects

Delete worksession reference objects.

PushViewportToBack

Send a named viewport behind all viewports.

Pyramid

Draw a pyramid.

Toolbar Menu

Solids Creation
Solids Sidebar

Solid

Pyramid

Q

QuadrangulateMesh

Merge mesh triangles into quadrangles.

R

Radius

Report the radius of a curve.

Toolbar Menu

Analyze

Analyze

Radius

RailRevolve

Revolve a profile curve around an axis and along a rail curve.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Rail Revolve

ReadCommandFile

Read and execute a command script from a text file.

Toolbar Menu

Tools

Tools

Commands >

Read from File

ReadEveryIGESEntity

Import all IGES entities.

ReadViewportsFromFile

Set the viewport layout to match that of another model.

Toolbar Menu

Set View
Viewport Layout

View

Viewport title

Viewport Layout

Read From File

RebuildCrvNonUniform

Interactively modify selected curves by non-uniformly re-spacing the control points.

RebuildEdges

Restore surface edges to their surface.

Toolbar Menu

Edge Tools
Surface Tools

Surface and Analyze

Edge Tools >

Rebuild Edges

RebuildMeshNormals

Remove mesh normals and reconstruct the face and vertex normals.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Rebuild Mesh Normals

RebuildMesh

Strip texture coordinates, vertex colors, surface curvatures, and surface parameters from a mesh.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Rebuild mesh

Rebuild

Reconstruct curves, surfaces, and extrusion objects to a specified degree and control point number.

Toolbar Menu

Curve Tools

Surface Tools

Edit

Rebuild

RebuildUV

Reconstructs selected surfaces to degree 3, with a specified control point number, in either the u or v direction.

RecordAnimation

Render and save animation frames.

Rectangle

Draw a rectangular closed polyline from with options for starting at the center, three points, vertical, and rounded with arc or conic corners.

Toolbar Menu

Curve Drawing
Main
Main2
Rectangle

Curve

Rectangle >

<Options>

RectangularLight

Insert a rectangular directional light.

Toolbar Menu

Lights
Render Tools

Render

Create Rectangular Light

RedoMultiple

Reverse the Undo command multiple times.

Toolbar Menu

Undo

Edit

Redo Multiple

Redo

Reverse the last Undo.

Toolbar Menu Shortcut

Geometry Fix
Standard
Undo

Edit

Redo

Ctrl + Y

RedoView

Reverse the last UndoView.

Toolbar Menu Shortcut

Render Sidebar
Set View
Standard
View

View

Redo View Change

End

ReduceMesh

Reduce the number of mesh polygons and triangulates quadrangles.

Toolbar Menu

Mesh Tools

Mesh

Mesh Edit Tools >

Collapse >

Reduce Vertex Count

RefreshAllTextures

Re-read the texture from their files and refresh the display.

RefreshShade

Regenerate an object's render mesh.

Toolbar Menu

Not on toolbars.

View

Viewport title

Refresh Shade

ReleaseFromCage

Remove objects from a control cage.

Toolbar Menu

Cage

Not on menus.

RemapCPlane

Reorient objects to a different construction plane.

Toolbar Menu

Transform

Transform

Orient >

Remap to CPlane

RememberCopyOptions

Specify whether Copy option on transform commands is stored.

RemoveAllNakedMicroEdges

Removes very small single naked edges that fold or loop back on themselves and have no matching edge to which they can be joined.

RemoveControlPoint

Remove control points from a curve or surface.

Toolbar Menu

Point Edit

Edit

Control Points >

Remove Control Point

RemoveFromGroup

Detach objects from their parent group.

Toolbar Menu

Grouping

Edit

Groups >

Remove From Group

RemoveGuide

Remove temporary infinite guide / construction line.

RemoveKnot

Delete specified knots from a curve or surface.

Toolbar Menu

Organic
Point Edit

Edit

Control Points >

Remove Knot

RemoveMappingChannel

Remove mapping channels from an object.

RemoveMultiKnot

Remove multiple knots from curves and surfaces.

RenderArctic

Set everything to white - materials, skylighting, ground plane and renders the current viewport.

RenderAssignMaterialToLayer

Assign a material to a layer from the command-line.

RenderBlowup

Render a selected area of the current viewport in the render window at the resolution specified in the Rendering panel.

Rendering

Open the Render panel.

Toolbar Menu Panel Gear Menu

Render Tools
Standard

Panels

Rendering

Rendering

RenderInWindow

Render a selected area in the render window at viewport resolution.

RenderOpenLastRendering

Open last rendering in render window.

Toolbar Menu

Not on toolbars.

Render

Open Last Rendering

RenderOpenRenderImage

Open an image with the .rimage format.

RenderPreviewInWindow

Render a selected area in the render window with a rough quality for a fast preview.

RenderPreview

Render the view in the render window with a with a rough quality for a fast preview.

Toolbar Menu

Render Tools

Render

Render Preview

RenderPreviewWindow

Render a selected area in the viewport with a rough quality for a fast preview.

Render

Render the objects using the current renderer.

Toolbar Menu

Render Tools
Standard

Render

Render

RenderReportMissingImageFiles

Open the missing image files report.

RenderWindow

Render a selected area in the viewport at viewport resolution.

Reparameterize

Recalculate an object's parameter space to match its 3-D geometry.

Repeat

Repeat any command or script/macro.

Toolbar Menu

Utilities

Tools

Repeat Command Script

ReplaceBlock

Replace block instances with a different block definition.

Toolbar Menu

Block

Not on menus.

ReplaceEdge

Untrim selected surface edges and retrim the edges.

Toolbar Menu

Surface Tools

Surface

Edge Tools >

Replace Edge

Rescue3dmFile

Recovers geometry objects that can be read from a damaged Rhino 3dm file.

Toolbar Menu

Diagnostics

Tools

Utilities

Tools

File Utilities >

Rescue .3DM File

RescueBlockOrphans

Searches for block definition geometry that is not referenced by any block definition and recovers the block definitions to the file.

ResetMessageBoxes

Clears the "Do not show this dialog/message again" check boxes in all dialogs.

Restore

Restore the application window from being maximized.

RevCloud

Draw revision cloud curves.

Toolbar Menu

Dimension

Dimension

Revision Cloud

Revert

Discard changes and revert to the previously saved document.

Toolbar Menu

File

File

Revert

Revolve

Create a surface by revolving a profile curve around an axis.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Revolve

RevolvedHole

Create holes by revolving a profile curve around an axis.

Toolbar Menu

Holes
Solid Tools

Solid

Solid Edit Tools >

Holes >

Revolved Hole

Ribbon

Offset a curve and create a ruled surface between the curves.

Toolbar Menu

Extrude
Surface Creation
Surface Sidebar

Surface

Extrude Curve >

Ribbon

Rib

Extrude a curve in two directions to a boundary surface.

Toolbar Menu

Extrude Solid

Solid

Rib

Rotate3D

Rotate objects around a 3-D axis.

Toolbar Menu

Main
Main2
Transform

Transform

Rotate 3-D

RotateCamera

Rotate the view target around the camera.

Toolbar Menu

LookAbout
Set View
Standard
View

View

Viewport title

Set Camera >

Rotate Camera

RotateHole

Rotate a hole around an axis.

Toolbar Menu

Holes
Solid Tools

Solid

Solid Edit Tools >

Holes >

Rotate Hole

Rotate

Rotate objects around an axis perpendicular to the construction plane.

Toolbar Menu

Main
Main2
Transform

Transform

Rotate

RotateView

Rotate the view camera around the target.

Toolbar Menu

Set View
Standard
View

View

Rotate

Viewport Title

Zoom, Pan, and Rotate >

Rotate View

RoundHole

Create circular holes in surfaces.

Toolbar Menu

Holes
Solid Editing
Solid Tools

Solid

Solid Edit Tools >

Holes >

Round Hole

RPC

Insert Rich Photorealistic Content (RPC) objects.

RPCSetAnimationFrame

Set the animation frame number for an RPC at the command line.

RunPythonScript

Run a Python script.

Toolbar Menu

Not on toolbars.

Tools

Python Script >

Run

Run

Run another application from inside Rhino.

RunScript

Run a RhinoScript.

Toolbar Menu

Not on toolbars.

Tools menu

Rhino Script >

Run

S

SaveAs

Save the current model with a different name, close the current model, and open the new model.

Toolbar Menu

File
Popup
STL Tools

File

Save As

SaveAsTemplate

Save the current model as a template file.

Toolbar Menu

File

File

Save As Template

SaveRenderWindowAs

Save the image in the render window to a file.

Save

Save the current model.

Toolbar Menu Shortcut

File
Popup
Standard
STL Tools

File

Save

Ctrl + S

SaveSmall

Save geometry objects without render or analysis meshes.

Toolbar Menu

File

File

Save Small

Scale1D

Change the size of objects in one direction.

Toolbar Menu

Organic
Scale

Transform

Scale >

Scale 1-D

Scale2D

Change the size of objects uniformly in two directions.

Toolbar Menu


Scale

Main
Main1
Transform

Transform

Scale >

Scale 2-D

ScaleByPlane

Change the size of objects in two directions non-uniformly.

Toolbar Menu

Scale

Not on menus.

Scale

Change the size of objects uniformly in the x, y, and z directions.

Toolbar Menu

Main
Main1
Scale
Transform

Transform

Scale >

Scale 3-D

ScaleNU

Change the size of objects non-uniformly in three directions.

Toolbar Menu

Scale

Transform

Scale >

Non-Uniform Scale

ScalePositions

Change the spacing between objects.

ScreenCaptureToClipboard

Save an image of a viewport to the Clipboard including viewport edges, cursor image, and viewport menu.

ScreenCaptureToFile

Save an image of the viewport as a bitmap file including viewport edges, cursor image, and viewport menu.

Section

Create a planar curve or points from the intersection of a cutting plane through objects.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Section

SelAll

Select all objects.

Toolbar Menu Shortcut

Select
Standard

Edit

Select Objects >

All Objects

Ctrl + A

SelBadObjects

Select all objects that do not pass Check.

Toolbar Menu

Analyze
Diagnostics
Geometry Fix

Analyze

Diagnostics >

Select Bad Objects

SelBlockInstanceNamed

Select all block instances by name.

Toolbar Menu

Select

Edit

Select Objects >

By Block Name

SelBlockInstance

Select all block instances.

Toolbar Menu

Select

Edit

Select Objects >

Block Instances

SelBoundary

Select objects within an existing closed curve.

Toolbar Menu

Select

Edit

Select Objects >

Area and Volume Select >

Boundary

SelBox

Select objects inside, outside, or crossing a box-shaped volume.

Toolbar Menu

Select

Edit

Select Objects >

Area and Volume Select >

Box

SelBrush

Drag the mouse like a brush stroke to select objects.

Toolbar Menu

Select

Edit

Select Objects >

Area and Volume Select >

Brush

SelBrushPoints

Drag mouse like a brush stroke to select points and control points.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Brush

SelCaptives

Select captive objects of a specified cage controls.

Toolbar Menu

Cage

Not on menus.

SelChain

Select curve or surface edges that touch end-to-end.

Toolbar Menu

Select
Select Chain

Edit

Select Objects >

Chain

SelChildren

Select children of specified parents.

Toolbar Menu

History
Select History

Edit

Select Objects >

History >

Children

SelCircular

Draw a circle to select objects.

Toolbar Menu

Select

Edit

Select Objects >

Area and Volume Select >

Circular

SelClippingPlane

Select all clipping planes.

Toolbar Menu

Select

Edit

Select Objects >

Clipping Plane

SelClosedCrv

Select all closed curves.

SelClosedMesh

Select all closed mesh objects.

SelClosedPolysrf

Select all closed polysurfaces.

SelClosedSrf

Select all closed surfaces.

SelClosedSubD

Select all Rhino SubD objects in the model that do not have a boundary and are not locked or hidden.

SelColor

Selects all objects of a specified display color or material diffuse color depending on the display mode of the active viewport.

Toolbar Menu

Select

Edit

Select Objects >

By Color

SelConnectedMeshFaces

Select mesh faces from the parent mesh object that are connected to a selected face.

SelConnected

Select adjacent control points.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Connected

SelControlPointRegion

Select a range of control points on a curve or surface.

SelControlPoint

Select all control points.

SelControls

Select all cage controls.

Toolbar Menu

Cage

Not on menus.

SelCrossing

Select with a crossing window.

Toolbar Menu Shortcut

Not on toolbars.

Not on menus.

C

SelCrv

Select all curves.

Toolbar Menu

Select
Select Curves

Edit

Select Objects >

Curves

SelDetail

Select all Detail view rectangles in a Layout viewport.

SelDim

Select all dimensions.

Toolbar Menu

Select

Edit

Select Objects >

Dimensions

SelDot

Select all annotation dots.

Toolbar Menu

Select

Not on menus.

SelDupAll

Select all visible geometrically identical objects.

Toolbar Menu

Select

Not on menus.

SelDup

Select geometrically identical objects.

Toolbar Menu

Select

Edit

Select Objects >

Duplicate Objects

SelectionFilter

Restrict a selection mode to specified object types.

Toolbar

Menu

Status bar

Select

Edit

Selection Filter

Filter

Select

Select objects.

SelExtrusion

Select Extrusion objects.

Toolbar Menu

Select Polysurfaces

Edit

Select Objects >

Extrusions

SelFence

Select a using a crossing sketched polyline.

Toolbar Menu

Select

Not on menus.

SelGroup

Select a group by name.

Toolbar Menu

Select

Edit

Select Objects >

By Group Name

SelHatch

Select hatch objects.

Toolbar Menu

Select

Edit

Select Objects >

Hatches

SelID

Select objects by object ID number.

Toolbar Menu

Select

Not on menus.

SelKey

Select objects by their user attribute key.

Toolbar Menu

Select

Not on menus.

SelKeyValue

Select objects by their user attribute key and value.

Toolbar Menu

Select

Not on menus.

SelLast

Select the last changed objects.

Toolbar Menu

Select

Edit

Select Objects >

Last Created Objects

SelLayerNumber

Select objects by layer number.

Toolbar Menu

Select

Not on menus.

SelLayer

Select all objects on a layer.

Toolbar Menu

Select

Edit

Select Objects >

By Layer

SelLeader

Select all leaders.

Toolbar Menu

Not on toolbars.

Edit

Select Objects >

Leaders

SelLight

Select all lights.

Toolbar Menu

Select

Edit

Select Objects >

Lights

SelLine

Select all lines.

Toolbar Menu

Select Curves

Edit

Select Objects >

Lines

SelLinetype

Select objects with the specified linetype.

SelMappingWidget

Select all texture mapping widgets.

SelMaterialName

Select objects with the same render material name.

SelMeshFacesByArea

Select mesh faces from the parent mesh object that are within a specified range of area.

SelMeshFacesByAspectRatio

Select mesh faces from the parent mesh object that are greater than the specified aspect ratio limit.

SelMeshFacesByDraftAngle

Separate mesh faces from the parent mesh object based on the angle of the faces to the view.

SelMeshFacesByEdgeLength

Select mesh faces from the parent mesh object that have an edge length greater or less than a specified value.

SelMeshPart

Select all mesh faces radiating out from the selected face to naked or unwelded edges in the parent mesh object.

SelMesh

Select all mesh objects.

Toolbar Menu

Select
Select Meshes

Edit

Select Objects >

Polygon Meshes

SelNakedMeshEdgePt

Select unwelded vertices on mesh edges.

Toolbar Menu

STL Tools

Not on menus.

SelNamedViewWidget

Select all Named View widget objects.

SelName

Select objects by name.

Toolbar Menu

Select

Edit

Select Objects >

By Object Name

SelNone

Deselect all objects.

Toolbar Menu Shortcut

Select
Standard

Edit

Select Objects >

None

Esc

SelNonManifold

Select non-manifold objects.

Toolbar Menu

Select

Not on menus.

SelObjectsWithHistory

Select objects that have history.

Toolbar Menu

History
Select
Select History

Edit

Select Objects >

History >

Objects with History

SelOpenCrv

Select all open curves.

SelOpenMesh

Select all open mesh objects.

SelOpenPolysrf

Select all open polysurfaces.

SelOpenSrf

Select all open surfaces.

SelOpenSubD

Select all Rhino SubD objects in the model that have a boundary and are not locked or hidden.

SelParents

Select parents of specified children.

Toolbar Menu

History
Select History

Edit

Select Objects >

History >

Parents

SelPicture

Select all objects created with the Picture command.

SelPlanarCrv

Select all planar curves.

SelPlanarSrf

Select all planar surfaces.

SelPolyline

Select all polylines.

Toolbar Menu

Select Curves

Edit

Select Objects >

Polylines

SelPolysrf

Select all polysurfaces.

Toolbar Menu Alias

Select
Select Polysurfaces

Edit

Select Objects >

Polysurfaces

SelPolysurface

SelPrev

Re-select the previous selection set.

Toolbar Menu

Select

Edit

Select Objects >

Previous Selection

SelPtCloud

Select all point cloud objects.

Toolbar Menu

Select

Not on menus.

SelPt

Select all point objects, control points, edit points, and solid points.

Toolbar Menu

Select

Edit

Select Objects >

Points

SelRenderColor

Select objects by their render color.

SelShortCrv

Select all curves shorter than a specified length.

SelSmall

Select all objects smaller than a specified size.

Toolbar Menu

Select

Edit

Select Objects >

Area and Volume Select >

Small Objects

SelSrf

Select all surfaces.

Toolbar Menu

Select
Select Surfaces

Edit

Select Objects >

Surfaces

SelSubD

Select all Rhino SubD objects in the model that are not locked or hidden.

SelText

Select all text.

Toolbar Menu

Select

Edit

Select Objects >

Text

SelTrimmedSrf

Select all trimmed surfaces.

SelUntrimmedSrf

Select all untrimmed surfaces.

SelU

Select all connected control points in the u direction.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Select U

SelUV

Select connected control points in the u and v directions.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Select UV

SelValue

Select objects by their user attribute value.

Toolbar Menu

Select

Not on menus.

SelVisible

Select all surfaces or meshes that are in front of other objects with a crossing selection.

Toolbar Menu

Select Meshes
Select Polysurfaces
Select Surfaces

Edit

Select Objects >

Visible Surfaces and Meshes

SelVolumeObject

Select objects enclosed by an extrusion object, surface, polysurface, or mesh.

SelVolumePipe

Select objects inside, outside, or crossing a pipe-shaped volume.

Toolbar Menu

Not on toolbars.

Edit

Select Objects >

Area and Volume Select >

Pipe

SelVolumeSphere

Select objects inside, outside, or crossing a spherical volume.

Toolbar Menu

Select

Edit

Select Objects >

Area and Volume Select >

Sphere

SelV

Select all connected control points in v direction.

Toolbar Menu

Select Points

Edit

Control Points >

Select Control Points >

Select V

SelWindow

Select with an enclosing window.

Toolbar Menu Alias

Not on toolbars.

Not on menus.

W

SendBackward

Send curves backward in draw order.

Toolbar Menu

Draw Order

Edit

Arrange >

Send Backward

SendToBack

Send curves to back of draw order.

Toolbar Menu

Draw Order

Edit

Arrange >

Send to Back

SetActiveViewport

Activate a named viewport.

Toolbar Menu

Not on toolbars.

View

Viewport title

Active Viewport

SetCurrentAnnotationStyle

Specify the current annotation style.

Toolbar Menu

Dimension
Drafting

Dimension

Set Current Annotation Style

SetCurrentRenderPlugIn

Specify a rendering plug-in.

Toolbar Menu

Not on toolbars.

Render

Current Render

SetDisplayMode

Specify a viewport display mode.

Toolbar Menu Shortcuts

Not on toolbars.

Not on menus.

Ctrl + Alt +

G Ghosted

R Rendered

S Shaded

W Wireframe

X XRay

SetDocumentUserText

Attach text information to the file.

SetFlythroughAnimation

Animate the camera and target movement along a path curve.

SetGroupName

Name a group.

Toolbar Menu

Grouping

Edit

Groups >

Set Group Name

SetIgesLayerLevelMap

Control the correspondence between Rhino layers and IGES levels.

SetLayerLinetype

Specify a linetype for a specified layer.

SetLayerToObject

Set the current layer to match a specified object.

Toolbar Menu

Layer

Edit

Layers >

Set Current Layer to Object

SetLinetypeScale

Specify the global linetype scale from the command line.

SetLinetype

Specify a curve's linetype.

SetMaximizedViewport

Maximize a named viewport inside the application window.

Toolbar Menu Shortcut

Not on toolbars.

Not on menus.

Ctrl +

F1 Top

F2 Front

F3 Right

F4 Perspective

SetObjectDisplayMode

Assign separate display attributes to objects, overriding viewport settings.

Toolbar Menu

Display

Not on menus.

SetObjectName

Assign a name to an object.

SetOneDaySunAnimation

Animate sun movement through a specified calendar day.

SetOrtho

Turn ortho mode on, off, or toggle the current state.

Toolbar Menu Status bar

Not on toolbars.

Not on menus.

Ortho >

Ortho On/Off

SetPathAnimation

Animate the camera and target movement along separate path curves.

SetPlanar

Turn Planar mode on, off, or toggle the current state.

Toolbar Menu Status bar

Not on toolbars.

Not on menus.

Planar >

Planar Mode On/Off

SetPt

Move objects to a specified location in the x, y, and/or z directions.

Toolbar Menu

Transform

Transform

Set XYZ Coordinates

SetRedrawOff

Disable screen redraw, construction plane, and view changes during scripts.

Toolbar Menu

View

Not on menus.

SetRedrawOn

Enable screen redraw, construction plane, and view changes during scripts.

Toolbar Menu

View

Not on menus.

SetSeasonalSunAnimation

Animate sun movement through a specified week, month, or year.

SetSnap

Turn grid snap on, off, or toggle the current state.

Toolbar Menu Status bar

Not on toolbars.

Not on menus.

Grid Snap >

Grid Snap On/Off

SetSpotlightToView

Match spotlight direction to the viewport camera direction.

Toolbar Menu

Light Tools
Render Tools

Render

Set Spotlight to View

SetSurfaceTangent

Set the tangent direction of an untrimmed surface.

Toolbar Menu

Surface Tools

Surface

Surface Edit Tools >

Set Edge Tangent Direction

SetTurntableAnimation

Animate camera rotation once around the current target point.

SetUserText

Attach text information to an object.

SetView

Change the view to a standard construction plane view.

Toolbar Menu

CPlane View
Render Tools
Set View
Standard

View

Viewport title

Set View

<Options>

SetViewFocusDistance

Pick a point in a perspective viewport to set the in-focus distance in rendering when Focal Blur is enabled.

SetViewToSpotlight

Match the view to a spotlight direction.

Toolbar Menu

Light Tools
Render Tools

Render

Set View to Spotlight

SetWorkingFolder

Specify the default folder for saving and opening files.

Toolbar Menu

File

Not on menus.

SetZoomExtentsBorder

Set distance between objects and viewport edges for Zoom Extents.

ShadeSelected

Shade selected objects only.

Toolbar Menu

Display

View

Viewport title

Shade Selected Objects Only

Shade

Temporarily shade the current viewport.

Toolbar Menu

Display
Standard

Render

Shade

Shear

Skew objects parallel to one axis at an angle.

Toolbar Menu

Transform

Transform

Shear

Shell

Remove the selected surfaces from a polysurface, and then offset the remaining surfaces to create a solid with a specified thickness.

ShortPath

Create the shortest possible curve (geodesic) between two points on a surface.

ShowDir

Open the Direction Analysis control and turn on direction analysis for curves, surfaces, and polysurfaces.

ShowDirOff

Close the Direction Analysis control, and turn off direction analysis.

ShowEdges

Highlight edges of surfaces and polysurfaces. Displays the Edge Analysis control.

Toolbar Menu

Analyze
Diagnostics
Edge Tools
Geometry Fix
Surface Tools

Surface and Analyze

Edge Tools >

Show Edges

ShowEdgesOff

Turn off edge display.

Toolbar Menu

Analyze
Diagnostics
Edge Tools
Geometry Fix
Surface Tools

Analyze

Edge Tools >

Show Edges

ShowEnds

Open the End Analysis control, and display the endpoints of curves.

ShowEndsOff

Close the End Analysis control, and turn off endpoints of curves.

ShowInDetail

Redisplay hidden objects in a detail view.

ShowLayersInDetail

Redisplay hidden layers in a detail view.

ShowOsnap

Turn the Osnap control on.

Toolbar Menu

Object Snap
Standard

Tools

Object Snap >

Persistent Osnap Dialog

ShowPt

Redisplay all hidden control points and edit points.

Toolbar Menu

STL Tools
Visibility

Select Points

Edit

Control Points >

Show Points

Show

Redisplay all hidden objects.

Toolbar Menu Shortcut

Geometry Fix
Hide Clusters
Organic
Popup
Standard
Visibility

Visibility

Edit

Visibility >

Show

Ctrl + Alt + H

ShowRenderMesh

Display the render mesh for selected objects.

ShowSelectedInDetail

Redisplay selected hidden objects in a detail view.

ShowSelected

Redisplay selected hidden objects.

Toolbar Menu Shortcut

Visibility

Geometry Fix

Edit

Visibility >

Show Selected

Ctrl + Shift + H

ShowToolbar

Open a specified toolbar.

ShowZBuffer

Create a grayscale z-buffer bitmap with the same dimensions as the viewport.

ShrinkTrimmedSrf

Contract the underlying untrimmed surface close to trimming boundaries.

Toolbar Menu

Geometry Fix
Surface Tools

Surface

Surface Edit Tools >

Shrink Trimmed Surface

ShrinkTrimmedSrfToEdge

Contract the underlying untrimmed surface as close as possible to the trimming boundaries.

Silhouette

Create outline curves from a surface or polysurface.

Toolbar Menu

Curve from Object

Curve

Curve From Objects >

Silhouette

SimplifyCrv

Replace each curve segment that has the geometry of a line or an arc with a true line or arc.

Toolbar Menu

Curve Tools

Curve

Curve Edit Tools >

Simplify Lines and Arcs

Sketch

Drag the mouse to draw a curve.

Toolbar Menu

Curve
Curve Drawing

Curve

Free-Form >

Sketch

Sketch on Surface

Sketch on Polygon Mesh

Slab

Offset a polyline, and extrude and cap the result to create a solid.

Toolbar Menu

Extrude Solid

Solid

Slab

SmartTrack

Turn on a system of temporary reference lines and points.

Toolbar Menu Status bar

Object Snap

Properties
Standard
Tools

Tools

Object Snaps >

SmartTrack

Tools

Options

SmartTrack

Smash

Flatten a surface without restriction to single-directional curvature.

Toolbar Menu

Surface Tools

Surface >

Surface Flattening >

Smash Double-Curved Surface

Smooth

Average the positions of curve and surface control points and mesh vertices and evens out the spacing to remove unwanted detail and loops.

Toolbar Menu

Geometry Fix

Transform

Transform

Smooth

Snapshots

The Snapshots command saves and restores Named Views, Named Positions, Layer States, as well as rendering settings, object settings including locked/hidden state, display mode, material, position, light settings, curve piping, displacement, edge softening, shutlining, and thickness.

Toolbar Menu Panel Gear Menu

Not on toolbars.

Panels

Snapshots

Snapshots

SnapSize

Specify the grid snap spacing.

Toolbar Menu Status bar

Object Snap

Not on menus.

Grid Snap  >

Settings

Snap

Toggle the current snap mode state.

Toolbar Menu Shortcut Alias Status bar

Not on toolbars.

Not on menus.

F9

S

Grid Snap

SnapToLocked

Allow snaps to work on locked objects and locked layers.

Toolbar Menu

Object Snap

Tools

Object Snap >

Snap To Locked Objects

SnapToMeshes

Enables/disables snapping to mesh edges using Near, Mid, Int, and Perp object snaps.

SnapToOccluded

Allow object snaps to work on objects that are hidden behind other objects.

SoftEditCrv

Move the surrounding curve area smoothly relative to the distance.

Toolbar Menu

Move
Transform

Curve

Curve Edit Tools >

Soft Edit

SoftEditSrf

Move the surrounding surface area smoothly relative to the distance.

Toolbar Menu

Move

Surface

Surface Edit Tools >

Soft Edit

SoftMove

Move objects relative to a center with falloff.

Toolbar Menu

Move

Transform

Soft Move

SolidPtOn

Turn on pseudo control points for polysurfaces.

Toolbar Menu

Solid Tools

Solid

Solid Edit Tools >

Turn On Points

Sphere

Draw a solid sphere.

Toolbar Menu

Solid Creation
Solids Sidebar
Sphere

Solid

Sphere >

<Options>

SphereTangentToThreeSurfaces

Create a spherical surface of a given radius tangent to the three selected surfaces.

Spiral

Draw a spiral curve with options for number of turns, pitch, flat, vertical, and around a curve.

Toolbar Menu

Curve

Curve

Spiral

SplitDisjointMesh

Divide into separate objects meshes that do not connect, but are still one object.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Split Disjoint Mesh

Split

Divide objects using other objects as cutters.

Toolbar Menu Shortcut

Curve Drawing
Geometry Fix
Main
Main2
Solids Sidebar
Surface Sidebar

Edit

Split

Surface

Surface Edit Tools

Split at Isocurve

Ctrl + Shift + S

SplitEdge

Divide a surface edge.

Toolbar Menu

Edge Tools
Surface Tools

Surface and Analyze

Edge Tools >

Split Edge

SplitFace

Divide a planar polysurface face.

Toolbar Menu

Solid Editing
Solid Tools

Solid

Solid Edit Tools >

Faces >

Split Face

SplitMeshEdge

Divide a mesh edge.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Split Edge

SplitMeshWithCurve

Divide a mesh with a curve.

SplitViewportHorizontal

Divide a viewport horizontally into two viewports.

Toolbar Menu

Viewport Layout

View

Viewport title

Viewport Layout >

Split Horizontal

SplitViewportVertical

Divide a viewport vertically into two viewports.

Toolbar Menu

Viewport Layout

View

Viewport title

Split Vertical

Splop

Copy, rotate, scale, and wrap objects on a surface.

Spotlight

Insert a light cone object.

Toolbar Menu

Lights
Render Tools
Standard

Render

Create Spotlight

SquishBack

Return curves and surfaces to the original squished 3-D shape.

Squish

Flatten a non-developable (curved in two directions) 3-D mesh or NURBS surface into a flat 2-D pattern.

Toolbar Menu

Not on toolbars.

Surface >

Surface Flattening >

Squish Double-Curved Surface

SquishInfo

Provide information about the settings used to squish the object.

SrfControlPtGrid

Draw a surface from a grid of points that represent surface control points.

SrfPt

Draw a surface from three or four corner points.

Toolbar Menu

Main
Main1
Surface Creation
Surface Sidebar

Surface

Corner Points

SrfPtGrid

Draw a surface from a grid of points that lie on the surface.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Point Grid

SrfSeam

Change the location where the start and end edges meet on a closed surface.

Toolbar Menu

Surface Tools

Surface

Surface Edit Tools >

Adjust Closed Surface Seam

STEPTree

Browse the structure of a STEP file.

Stretch

Scale areas of an object in one direction.

Toolbar Menu

Deformation Tools

Transform

Stretch

SubCrv

Shorten a curve to the new picked endpoints and select.

Toolbar Menu

Curve Tools
Select Curves

Curve

Curve Edit Tools >

Subcurve

Sun

Open the Sun panel.

Toolbar Menu Panel Gear Menu

Render Tools

Render

Panels >

Sun

Panels >

Sun

Sun

 

SwapMeshEdge

Transpose the corners of mesh triangles.

Toolbar Menu

Mesh Tools

Mesh

Mesh Repair Tools >

Swap Edge

SwapView

Exchange the views in two viewports with one another.

Sweep1

Fit a surface through profile curves and one edge curve.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Sweep 1 Rail

Sweep2

Fit a surface through profile curves and two edge curves.

Toolbar Menu

Surface Creation
Surface Sidebar

Surface

Sweep 2 Rails

Symmetry

Mirror a copy of a curve or surface with continuity.

Toolbar Menu

Curve Tools

Surface Tools

Transform

Symmetry

Synchronize Views

Set the scale and center of all viewports to match the active viewport.

Toolbar Menu

Viewport Layout

View

Viewport title

Set Camera >

Synchronize Views

SynchronizeCPlanes

Update all viewports to standard views.

SynchronizeRenderColors

Change an object's material color to match its object or layer display color.

SystemInfo

Reports information about the computer hardware and operating system.

Toolbar Menu

Diagnostics
Tools

Help

System Information

T

Taper

Deform objects toward or away from an axis.

Toolbar Menu

Deformation Tools

Transform

Transform

Taper

Text

Create annotation text.

Toolbar Menu

Dimension
Drafting

Dimension

Text Block

TextObject

Draw text-shaped curves, surfaces, or polysurfaces based on TrueType fonts.

Toolbar Menu

Main
Main1

Solid

Text

Textures

Open or close the Textures panel.

Toolbar Menu Panel Gear Menu

Render Tools

Render

Texture Editor

Panels

Textures

Textures

ThicknessAnalysisOff

Turn off thickness analysis display.

ThicknessAnalysis

Use false-color display to evaluate the thickness of a solid.

TiltView

Rotate the view around the view axis.

Toolbar Menu

View

View

Viewport title

Set Camera >

Tilt View

ToggleFloatingViewport

Toggle the viewport between docked and floating.

Toolbar Menu

Viewport Layout

View

Viewport title

Viewport Layout >

Float Viewport

ToggleRenderMesh

Toggle the display state of render meshes on an object.

ToolbarLock

Lock docked toolbars locations.

Toolbar Menu

Not on toolbars.

Toolbar options menu

Lock Docked Windows

Toolbar

Manage the toolbars and toolbar buttons.

Toolbar Menu

Tools

Tools

Toolbar Layout

ToolbarReset

Restore toolbars to the default layout.

Torus

Draw a NURBS torus (donut shape).

Toolbar Menu

Solid Creation
Solids Sidebar

Solid

Torus

TriangulateMesh

Split each quadrangular mesh face into two triangles.

TriangulateNonPlanarQuads

Split each non-planar quadrangular mesh face into two triangles.

Toolbar Menu

Mesh Tools

Mesh

Mesh Edit Tools >

Triangulate Non-Planar Quads

TriangulateRenderMeshes

Split each quadrangular polygon render mesh face into two triangles.

Trim

Cut and delete selected portions of an object at the intersection with another object.

TruncatedCone

Draw a NURBS truncated cone.

Toolbar Menu

Solids Creation
Solids Sidebar

Solid

Truncated Cone

TruncatedPyramid

Draw a pyramid whose apex is truncated by a plane.

Toolbar Menu

Solid Creation
Solids Sidebar

Solid

Truncated Pyramid

Tube

Draw a closed cylinder with a concentric cylindrical hole.

Toolbar Menu

Solid Creation
Solids Sidebar

Solid

Tube

Turntable

Rotate a view around the target.

Toolbar Menu

Set View
View

View

Viewport title

Set Camera >

Turntable

Tutorials

Download and open sample and tutorial models.

Toolbar Menu Panel Gear Menu

Not on toolbars.

Help >

Learn Rhino >

Tutorial and Samples...

Panels

Tutorials

Tutorials

TweenCurves

Create curves between two open or closed input curves.

Toolbar Menu

Curve
Curve Tools

Curve

Tween Curves

TweenSurfaces

Create intermediate surfaces between two input surfaces.

Toolbar Menu

Surface Tools

Surface

Tween Surfaces

Twist

Deform objects by rotating portions around an axis.

Toolbar Menu

Deformation Tools

Transform

Transform

Twist

U

UndoMultiple

Display a list of recent commands to reverse.

Toolbar Menu

Undo

Edit

Undo Multiple

UndoSelected

Reverse recent changes for a single object only.

Toolbar Menu

Undo

Not on menus.

Undo

Undo the last action.

Toolbar Menu Shortcut Alias

Geometry Fix
Standard
Undo

Edit

Undo

Ctrl + Z

U

UndoView

Undo the last view change.

Toolbar Menu Shortcut

Render Sidebar
Set View
Standard
View

View

Undo View Change

Home

Ungroup

Remove the group status from objects.

Toolbar Menu Shortcut

Grouping
Main
Main2

Edit

Groups >

Ungroup

Ctrl + Shift + G

UnifyMeshNormals

Change the normal direction mesh faces so they all point in a consistent direction.

Toolbar Menu

Mesh Tools
STL Tools

Mesh

Mesh Repair Tools >

Unify Normals

UnisolateLock

Unlock objects previously hidden by the IsolateLock command.

Unisolate

Show objects previously hidden by the Isolate command.

UnjoinEdge

Split joined polysurface edges.

UnlockSelected

Unlock selected locked objects.

Toolbar Menu Shortcut

Lock
Visibility

Edit

Visibility >

Unlock Selected

Ctrl + Shift + L

Unlock

Unlock all locked objects.

Toolbar Menu Shortcut

Lock

Visibility

Popup

Standard

Edit

Visibility >

Unlock

Ctrl + Alt + L

UnpackTextures

Reset the texture coordinates.

UnrollSrf

Flatten (develop) a surface or polysurface with curvature in one direction to a planar surface.

Toolbar Menu

Surface Tools

Surface

Surface Flattening >

Unroll Developable Surface

UnrollSrfUV

Flatten (develop) a surface or polysurface while preserving the UV of the input surfaces.

Toolbar Menu

Not on toolbars.

Surface

Surface Flattening >

Unroll Surface UV

UntrimAll

Untrims interior (holes) and exterior trims on the selected surfaces all at once.

Toolbar Menu

Not on toolbars.

Surface

Surface Edit Tools >

Untrim All

Detach All

UntrimBorder

Untrims all exterior trims of the selected surfaces. Interior trims (holes) will remain.

Toolbar Menu

Not on toolbars.

Surface

Surface Edit Tools >

Untrim Border

Detach Border

UntrimHoles

Untrims selected holes (interior trims) that do not touch surface borders.

Toolbar Menu

Holes

Solid Tools

Surface

Surface Edit Tools >

Detach Holes

Untrim Holes

Solid

Solid Edit Tools > Holes >

Delete Hole

Untrim

Remove trim curves from trimmed surfaces.

Toolbar Menu

Geometry Fix
Surface Tools

Curve Drawing
Geometry Fix
Main
Main1
Solids Sidebar
Surface Sidebar

Surface

Surface Edit Tools >

Untrim

Detach Trim

Unweld

Add creases to a smooth mesh by creating coincident vertices.

Toolbar Menu

Welding

Mesh

Mesh Edit Tools >

Unweld

UnweldEdge

Add creases to a smooth mesh by creating coincident vertices along selected edges.

Toolbar Menu

Welding

Mesh

Mesh Edit Tools >

Unweld Selected Edges

UnweldVertex

Unweld selected vertexes.

Unwrap

Project surface mapping texture coordinates and the texture of an object onto the world xy plane.

UpdatePlugins

Detects third-party plug-ins on the system and posts their information on a web page.

Toolbar Menu

Not on toolbars.

Help

Update Plug-ins

UseExtrusions

Specify whether extrusion objects or polysurfaces are used when extruding straight‑sided objects.

UVEditor

Project the texture coordinates of the selected object to a specified region of space.

V

VariableBlendSrf

Create a blend surface between surface edges with varying radius values.

Toolbar Menu

Surface Tools

Surface

Variable Fillet/Chamfer/Blend >

Variable Blend Surfaces

VariableChamferSrf

Create a chamfer surface between surface edges with varying distance values.

Toolbar Menu

Surface Tools

Surface

Variable Fillet/Blend/Chamfer >

Variable Chamfer Surfaces

VariableFilletSrf

Create a round tangent surface between two surface edges with varying radius values.

Toolbar Menu

Surface Tools

Surface

Variable Fillet/Blend/Chamfer >

Variable Fillet Surfaces

VariableOffsetSrf

Copy a surface specified varying distances from the original surface.

Toolbar Menu

Surface Tools

Surface

Variable Offset Surface

ViewCaptureToClipboard

Save an image of the current view to the Clipboard.

Toolbar Menu

Display
Surface Analysis

View

Viewport title

Capture >

To Clipboard

ViewCaptureToFile

Save an image of the current view to a file.

Toolbar Menu

Display
Surface Analysis

View

Viewport title

Capture >

To File

ViewFirstFrame

Display the first animation frame.

ViewFrameNumber

Display the specified animation frame number.

ViewLastFrame

Display the last animation frame.

ViewNextFrame

Display the next animation frame.

ViewportProperties (Rhino 5)

Title, size, projection, camera and target, lens length, wallpaper.

Toolbar Menu

Properties
Viewport Layout

View

Viewport title

Viewport Properties

ViewportProperties

Title, size, projection, camera and target, lens length, wallpaper.

Toolbar Menu

Properties
Viewport Layout

View

Viewport title

Viewport Properties

ViewportTabs

Display a tab control UI along the viewport edge.

Toolbar Menu

Viewport Layout

View

Viewport title

Viewport Layout >

Show/Hide Viewport Tabs

ViewPreviousFrame

Display the previous animation frame.

VolumeCentroid

Report the coordinates of and place a point object at the volume centroid of surfaces and polysurfaces.

Toolbar Menu

Mass Properties

Analyze

Mass Properties >

Volume Centroid

VolumeMoments

Report the volume moments of inertia of surfaces and polysurfaces.

Toolbar Menu

Mass Properties

Analyze

Mass Properties >

Volume Moments

Volume

Reports the volume of the supported object types.

Toolbar Menu

Mass Properties

Analyze

Mass Properties >

Volume

W

WalkAbout

Toggle between WalkAbout and normal navigation modes.

Toolbar Menu

Set View

Not on menus.

WebBrowser

Opens the Web Browser panel.

Toolbar Menu Panel

HTML

Utilities

Tools

Web Browser

Web Browser

Weight

Edit the weight of a curve or surface control point.

Toolbar Menu

Point Edit

Edit

Control Points >

Edit Weight

WeldEdge

Merges coincident vertices along selected unwelded mesh edges.

Toolbar Menu

Welding

Not on menus.

Weld

Remove creases from a mesh by merging coincident mesh vertices.

Toolbar Menu

Mesh Tools
STL Tools
Welding

Mesh

Mesh Edit Tools >

Weld

WeldVertices

Remove creases from a mesh by merging all selected mesh vertices.

Toolbar Menu

Mesh Tools
Welding

Mesh

Mesh Edit Tools >

Weld Selected Vertices

What

Report object properties details.

WireCut

Trim a polysurface with a curve similar to cutting foam with a heated wire.

Toolbar Menu

Solid Editing
Solid Tools

Solid

Solid Edit Tools >

Wire Cut

Worksession

Manage a list of models that can be used as reference geometry.

Toolbar Menu

File
Worksession

File

Worksession >

<Options>

Z

ZebraOff

Turn off zebra analysis.

Zebra

Visually evaluate surface smoothness and continuity using a stripe map.

Toolbar Menu

File
Worksession

File

Worksession >

<Options>

Zoom1To1Calibrate

Calibrate the screen for the Zoom command, 1To1 option.

Toolbar Menu

Set View
View

View

Viewport title

Zoom One to One Calibration

ZoomEnds

Zoom to include all end display markers on selected curves.

ZoomLens

Adjust the lens length of the viewport camera in a perspective view.

Toolbar Menu Shortcut

Render Sidebar
Set View
View

View

Viewport title

Set Camera >

Adjust Lens Length

Ctrl + Shift + Alt +

Zoom

Move the viewport camera so the area defined by a window selection fills the viewport.

Toolbar Menu Shortcut Alias

Popup
Render Sidebar
Set View
Standard
View

View

Zoom

Viewport title

Pan, Zoom, Rotate

Layout title

Zoom

Detail title

Pan, Zoom, Rotate

Ctrl  + W

Ctrl +

(Mouse wheel)

Z=Zoom

ZE=Zoom Extents

ZEA=Zoom All Extents

ZS=Zoom Selected

ZSA=Zoom All Selected

ZoomNaked

Zoom to include all naked edges on selected objects with naked edges.

ZoomNonManifold

Zoom to include all non-manifold edges on selected objects with non-manifold edges.

Toolbar Menu

Select

Not on menus.

 

 

 

Rhinoceros 6 © 2010-2020 Robert McNeel & Associates. 11-Nov-2020