Set up a three-viewport workspace.
Set up a three-viewport workspace and zoom all viewports to object extents.
Set up a four-viewport workspace.
Set up a four-viewport workspace and zoom extents in all.
Maximize the active viewport.
Create a new viewport.
Close the active viewport.
Title, size, projection, camera and target, lens length, wallpaper.
Divide a viewport horizontally into two viewports.
Divide a viewport vertically into two viewports.
Set the scale and center of all viewports to match the active viewport.
Toggle linked viewports.
Toggle between parallel and perspective projection.
Set the viewport field-of-view angle.
Set the projection to two-point perspective.
Set the viewport field-of-view angle.
Draw a rectangular planar surface with a bitmap texture.
Create a print layout viewport.
Link to: Drafting toolbar
Create a print layout viewport with one detail.
Display a tab control UI along the viewport edge.
Toggle the viewport tab display on or off.
Toggle the viewport between docked and floating.
Create a new free-floating viewport.
Create a new free-floating viewport, copying the active viewport.
Set the viewport layout to match that of another model.
Create a plane that hides objects.
Print the current viewport or layouts.
Sets the active construction plane according to the current view direction to accommodate single-window modeling.
Rhinoceros 6 © 2010-2020 Robert McNeel & Associates. 11-Nov-2020