Report errors in an object's data structure.
Open the Mesh Repair wizard.
Forces mesh vertices to the same location.
Remove creases from a mesh by merging coincident mesh vertices.
Link to Welding toolbar.
Remove creases from a mesh by merging all selected mesh vertices.
Move naked mesh face edges to meet adjacent face edges.
Remove mesh normals and reconstruct the face and vertex normals.
Strip texture coordinates, vertex colors, surface curvatures, and surface parameters from a mesh.
Remove mesh faces from a mesh creating a hole.
Fill a mesh hole with a single mesh face.
Delete zero-area mesh faces.
Transpose the corners of mesh triangles.
Change the normal direction mesh faces so they all point in a consistent direction.
Reverse the normal direction of a curve, surface, or mesh.
Fit a mesh that matches a source mesh onto a surface.
Divide a mesh edge.
Divide into separate objects meshes that do not connect, but are still one object.
Create a mesh from a NURBS surface or polysurface.
Duplicate each mesh face with a NURBS surface.
Create a mesh from curves and points.
Create a mesh from intersecting lines.
Creates a mesh from point objects or point clouds.
Wrap meshes and points onto a surface.
Divide meshes into parts with another object.
Delete portions of a mesh inside or outside intersections with another object.
Copies a mesh so that all vertices on the copied mesh are moved a specified distance from the original mesh vertices.
Merge two triangular mesh faces into one quadrangular face.
Create a polyline at the intersection of mesh objects.
Create a polyline that duplicates the boundary of a mesh hole.
Merge mesh triangles into quadrangles.
Split each quadrangular mesh face into two triangles.
Split each non-planar quadrangular mesh face into two triangles.
Reduce the number of mesh polygons and triangulates quadrangles.
Split each quadrangular mesh face into two triangles.
Report the number of mesh polygons in a selected object.
Link to Collapse Mesh toolbar.
Converts regions of connected coplanar welded faces into Ngons.
Converts Ngons on a mesh into triangle or quad faces.
Rhinoceros 6 © 2010-2020 Robert McNeel & Associates. 11-Nov-2020